This is not a specific guide but rather a concept guide of things you should know and things you shouldn’t do. If you want a specific guide like when to level, what comps are strong, how to play 6 assassins etc, comment below.
Contents
Early game: round 1 to 10
Goal: try to get a win streak or lose streak, and form your initial comp
Things to know
- Which units are strong
- Which units can stay in a final comp
- Which units are the core of a comp
- What final comps are viable
- Unit synergy
Mistakes to avoid
- Don’t dice.
- Don’t decide what you want to build before the game start.
- Don’t level if you are in losing streak. You need 50 gold asap.
- Don’t save money if you can level in a winning streak, what you lost in interest you earn in winning streak.
Mid Game: round 11 to 20
Goal: Level up and team formation
Things to know
- When to level
- When to sell your 2 star goblins
- What comp you are going for this game, and alternatives.
Mistakes to avoid
- Don’t Dice before level 7. Epic rate is too low before that.
- Don’t go for a comp that 2+ other people are already going IF you have alternatives.
- Don’t keep your losing streak from round 4 after round 15. You need some health.
- Don’t lose your winning streak because of interest. Level at round 13 or 17 to keep winning
- Don’t level or dice after your winning streak stopped, now is the time for interest.
- Don’t go for team comps that has no late game.
Late game: round 20+
Goal: level up units to 2/3 stars and WIN
Things to know
- How to position against different comps
- How your opponents are positioning
- Which units needs 3 star
- Which units to add in level 9/10
Mistakes to avoid
- Don’t try to 3 star a rare/epic/legendary card, with exceptions e.g. Shadowcrawler in 6 assassins. You will waste money and bench space
- Don’t die with 50 gold in hand. Either level or dice.
- Don’t level to 9/10 unless most of your units are 2 star and you have a good unit/synergy to add.