In Honkai: Star Rail, Br'er Hanu's Escape is the main event of Patch 2.0, in which you will have to solve various puzzles related to spherometami, walkers of the Dream World, dreamers and adventures of Hanu. By completing these challenges, you will receive various rewards, including Star Jades and Mora.
At the end, you will be able to pick up one 4-star character absolutely free. In this guide, we will tell you how to start this event and solve all its mysteries.
How to start the “Brother Khan’s Escape” event
The event started on February 8, 2024, and will end on March 25 at 03:59 server time. After its completion, it will be moved to the “Immortal Memoirs” category, allowing new Pioneers to familiarize themselves with it at any time and receive the standard reward. However, before this you will need to fulfill a couple of conditions:
- Reach at least Mastery level 40.
- Complete the Mastery mission called “Through a Glass Darkly.”
Having dealt with the specified conditions, you should automatically receive the starting mission of the event. If this does not happen, then go to the Travel Log, find the desired event and click on the “Take Part” button.
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Now move to the Oty's Mall anchor and approach Doctor Edward (the big eye). During the dialogue with him, select the answer “To the dream bubble!” After this, a menu with tests will open.
Spherometries
< h3>Overworld: Spheromet 1
Select the indicated challenge and talk to your cellmate. Then interact with the sphere launcher standing slightly ahead and study the instructions for its use. You will have four charges, so you will be able to activate all screens. Do this, and then rotate them so that the green beam hits the second sphere. The picture below shows the final result.
The gif below demonstrates the entire process of solving the riddle. Once on the other side, simply approach the quest marker to complete the challenge.
Overworld: Spheromet 2
Approach the second ball and interact with it. You will only have 5 charges, so you won't be able to activate all the screens. The picture below shows which screens should be turned on and where exactly they need to be turned so that the green beam reaches the second sphere.
The gif below demonstrates the entire process of solving the riddle. Once on the other side, simply approach Brother Khan to complete the challenge.
Nether: Sphere Launcher 1
Go to the ball ahead and click on it. This time a multi-stage puzzle awaits you. First you need to direct the beam to the sphere on the left side, activating only two screens. The picture below shows the final result.
After exiting the capsule, interact with the second sphere. Now you can hit the right ball by activating the three screens and turning them the right way. The picture below shows the correct result.
The gif below demonstrates the entire process of solving the riddle. Once on the other side, simply approach the quest marker to complete the challenge.
Nether: Spheromet 2
Approach the ball ahead and click on it. A multi-stage puzzle awaits you here too. First, you will need to get into the sphere on the left by activating the 5 correct screens to do this. The picture below shows the final result.
After exiting the capsule, immediately interact with it again. Turn off any screens you have previously activated. Now you will need to turn on 6 screens and rotate them in the desired directions. The screenshot below shows the correct option.
The gif below demonstrates the entire process of solving the riddle. Once on the other side, simply approach the quest marker to complete the challenge.
Nether: Spheromet 3
Approach the ball in front and click on it. You will need to activate 7 screens and turn them in the right directions. The picture below shows the correct result.
The gif below demonstrates the entire process of solving the riddle. Once on the other side, simply go to the quest marker to complete the challenge.
Nether: Spheromet 4
Approach the ball in front and click on it. A multi-stage puzzle awaits you here too. First, you will need to aim the beam at the lower sphere on the right side, activating 5 screens for this and turning them in the right directions. The picture below shows the final version.
After exiting the capsule, immediately interact with it again. Turn off any screens you have previously activated. Now you only need to enable 4 screens, which are shown in the screenshot below.
The gif below demonstrates the entire process of solving the riddle. Once on the other side, simply approach the quest marker to complete the challenge.
Nether: Spheromet 5
Approach the ball ahead and click on it. You will need to activate 11 screens and turn them in the right directions. The picture below shows the correct result.
The gif below demonstrates the entire process of solving the riddle. Once on the other side, simply approach the quest marker to complete the challenge.
Walkers of the Dream World
Overworld: Dream World Walkers 1
Approach the clock ahead and interact with it. Study the instructions for solving similar puzzles. First, move the yellow cubes down, and then rotate the red figure twice to bring Chasik to the first piece. Now rotate the red shape once and move the mirror all the way to the right.
On the GIF below you can see the whole puzzle solving process. Repairing the clock will complete the challenge and receive your reward.
The Overworld: Dream World Walkers 2
Go to the clock ahead and interact with them. Rotate the red piece twice and the blue piece once to create a bridge to the first piece. Then move the mirror up a little and bring the Chasik to the second gear.
On the gif below you can see the entire process of solving the puzzle. By fixing the clock, you will complete the challenge and receive a reward.
Guide in the process of writing…