
In Honkai: Star Rail (XSR)Cyrene is a 5-star character who has an Ice fighting type and belongs to the path of Memory. In a team, she can serve as a support and a secondary damage dealer, capable of not only giving huge buffs to the Zlatius, but also inflicting considerable damage on enemies. In this guide you will learn about her best build, light cones and relics. We will also tell you about recommended units with her.
Main features of Cyrene in HCP
How to get Cyrene
This heroine can only be obtained during the event Jump. The last time the corresponding banner was launched was as part of the first phase of the 3.7 update. If you want to be one of the first to know about her next rerun, we advise you to bookmark this article.

Add that HoYoverse extremely rarely gives out 5-star event characters and does this only in honor of high-profile holidays, so you will most likely be able to unlock this cute native of Elysia Eides only with the help of Jumping.
Progression of Cyrene's characteristics
In the table below you can see how the heroine's basic parameters change as her level increases.
| Level | Attack Power | Defense | HP | Speed | 
|---|---|---|---|---|
| 1 | 61 | 79 | 190 | 101 | 
| 20 | 118 | 154 | 371 | 101 | 
| 40 | 228 | 297 | 713 | 101 | 
| 60 | 337 | 440 | 1055 | 101 | 
| 80 | 446 | 582 | 1397 | 101 | 
Note that her critical damage, critical hit chance and taunt are 50%, 5% and 100 (100) units respectively at any level, and as such there is no energy reserve, since for use ults need to gain special charges.
Cyrene’s abilities
When using the basic attack “Look, the beginning of hope”she gains 1 flashback charge and deals ice damage equal to 25~70% of her health to the target enemy. At the same time, it penetrates 10 units of durability from the target.
When using an enhanced basic attack “For Love and Tomorrow”She gains 3 stacks of Flashback and deals Ice damage equal to 15~42% of her health to the target enemy, then deals Ice damage to all enemies equal to 15~42% of her health. At the same time, it penetrates 10 units of durability in targets, but does not restore skill points.
After using the skill “Blossom, Paradise” future”the heroine receives 3 charges of Memories and creates a zone for 2 turns. The duration of this zone is reduced by 1 turn at the start of each of Cyrene's turns. While it is active, each damage dealt by allies 1 time additionally deals 1 time true damage in the amount of 12-30% of the original damage. If Cyrene becomes unable to fight, the zone disappears.
By activating the superpower Oath Verse, the heroine summons the spirit of memory “unknown”, immediately gives it 1 additional turn and activates the superpowers of the entire team, after which it enters the Ripple of the Past state, which enhances the basic attack to the skill “For Love and Tomorrow”, and the character can only use it. Also increases the critical chance of Cyrene and “unknown” by 25-62.5%, creates a zone described in the heroine’s skill, and removes the duration limit for this zone. This skill can only be used once per battle. Initially, the maximum health “unknown” is equal to 100% of Cyrene's maximum HP.
Activation of the repeated superpower “Reunion from the first glance”immediately gives “unknown” 1 additional move.
If we talk about the heroine’s passive talent – “Desires, gather in song”, then at the beginning of the battle or after Cyrene’s action, other characters with any status and their spirits of memory receive the Future status. During its duration, an ally with this effect consumes it and gives Cyrene 1 flashback charge. When her Flashback charge reaches 24, Cyrene can use her ultimate and she will remove all Debuffs from herself. The superpower can also be used when the Memory charge reaches 12 units in the Ripple of the Past state. The charge can be accumulated beyond the maximum value up to 27 units. While Cyrena is on the battlefield, the damage dealt by all allies is increased by 10-25%.

It is also impossible not to mention the technique “Peace on the Edge of the West Wind”, the use of which creates a space around the heroine that exists for 30 seconds. This space gives the enemies in it the Moment status forever, stopping all their actions. The speed of allies in space increases by 50%. If a battle with an enemy begins in this space, then the zone described in Cyrene’s skill is created on the battlefield. Only one space created by allies can exist at a time.
Abilities of the Spirit of Memory
After using the skill “Dance of Flowers and arrowsthe spirit of memory deals ice damage equal to 30-84% of its maximum health to all enemies.
When using the skill “This poetry is dedicated to everyone lives”, attaches a boost to the selected character. If it is Zlatius, it receives a special effect (listed below). Otherwise, the damage dealt by an ally is increased by 20-56% for 2 turns. This effect also affects the character's memory spirit.
“Unknown” also has two passive talents at once, namely:
- Waiting in the entire past – the “unknown” speed remains at 0 and does not appear in the action order panel. While the spirit of memory is on the battlefield, it is considered outside of it. When Cyrene's HP percentage changes, the “unknown” HP percentage changes accordingly. While “unknown” is on the battlefield, the maximum health of Cyrene and the Spirit of Memory increases by 12-33.6%. After using the skill, the duration of all ongoing effects of “unknown” is reduced by 1 turn.
 - Hello world – when called, “unknown” removes control effects from all allies.
 

Note: “For outside” means that neither allies nor enemies are able to target creatures outside the battlefield.
All special effects
The table below shows all the special effects that the Spirit of Memory of Cyrene inflicts on Zlatius with its skill.
| Name (Character) | Type | Description of the buff | 
|---|---|---|
 Ode “unknown”  | Valid for the entire battle | Every time Cyrene receives a Memory charge from allies other than “unknown”, while using the Waltz of Flowers and Arrows skill, “unknown” additionally deals 1 additional ice damage to a random enemy equal to 30-84% of max. HP “unknown”. After Cyrene uses her superpower or the spirit of memory is summoned, “unknown” gains 1 unit of History charge. When the History charge reaches 3 units, “unknown” completely spends them, immediately gains 1 additional turn and automatically uses the Dance of Flowers and Arrows skill. | 
 Ode to discord  | One-time effect | When used on Midea, it removes all existing control effects from him. If Midey is in the Blood Feud state, it allows him to use the “Kill a God to Become a God” skill 1 time immediately without expending a charge, and also increases crit. the damage of this attack is 40-112%. If opponents were defeated before using this skill, it will be used on new opponents that enter the battle. If Midey is not in the Blood Feud state, then his action moves forward. | 
 Ode to the pillar of the world  | Lasts throughout the entire fight | When used on Phaenon, gives him 6 charges of Flame Core and applies the Eternal Combustion status to him during his transformation. If during the transformation the charge level of the Flame Core is above 12, then each 1 unit of charge exceeding this value increases Kaoslana's critical damage by 6-16.8% to 36-100.8%. The Eternal Combustion status increases Kaoslana's critical chance by 8-22.4%. Kaoslana's transformation does not end when his extra turn ends, he gains 4 Disaster charges and his extra turns are completely reset. At the start of Kaoslana's extra turn, he spends 15% of his current HP. After performing the attack, deals 5 additional hits, each of which deals additional fire damage to a random enemy in the amount of 5-14% of its attack power.  | 
 Ode to Life and Death  | Avails the entire battle | When used on Kastoria, allows her New Bloom charge to stack beyond her max. Values – up to 200%. When summoned, the Wings of Death completely consume their New Blossom charge. The damage multiplier caused by the talent summoning Wings of Death Ruin Demolition Wings increases by 0.12-0.34% for every 1% charge spent above the max. meanings. If during the summoning the number of enemies on the battlefield is less than or equal to two, then the damage multiplier is additionally increased by 0.24-0.67%. | 
 Ode to Reason  | One-shot effect | When used on Anax, it restores 1 unit skill point and allows Anax to perform an action immediately, and also increases the number of hits of his skill by 3 for 1 turn. When Anaxa uses his next basic attack or skill, he gains the True Knowledge status, which increases the attack power of all Path of Erudition characters by 30-84% and the skill damage dealt until Anaxa's next action on his turn by 20-56%. | 
 Ode to deceit  | Avails the entire battle | When used on Dipher, it increases the damage it deals by 18-50.4% and reduces the defense of the Loyal Customer by 10-28%, and also reduces the defense of other opponents by 6-16.8%. | 
 Ode to romance  | One-time effect | When used on Aglaya, gives her the Romantic status and immediately accumulates the effect of increasing the speed of the Seamstress talent to max. meanings. After Aglaya or the Seamstress performs an attack, Aglaya consumes the Romantic status and restores 70 energy. Damage dealt by Aglaya and Seamstress increases by 36-100.8% and ignores 18-50.4% of the target's defense. This effect lasts until Aglaya leaves the Supreme Form state. | 
 Ode to the Gate  | Valid for the entire battle | When used on Tribby, allows her damage to ignore 6-16.8% of the enemy's defense. When Tribby performs a bonus attack and activates Tribby's zone bonus damage, she deals additional damage 1 more time. | 
 Ode to the sky  | Avails the entire battle | When “unknown” uses the spirit of memory skill, Hyacine gains 2 levels of Ode to Heaven status. When used on Hyacine, it restores her energy – 12-33.6 units. When Hyacine with Ode to the Heavens status performs healing, Ika's recorded healing using the Spirit of Memory skill is further increased by 36-100.8% of the current healing amount. After Hyacine uses a skill or superpower, she consumes 1 level of the Ode to Heaven status. | 
 Ode to Justice  | Avails the entire battle | When used on Kerid, it increases the critical damage of characters with the Combat Merit status by 15-42%. After the end of the Surprise Attack, Kerida gains 1 charge. | 
 Ode to the Ocean  | One-time effect | When used on Gisilens, it applies the Warm Stream status to her. After performing an attack, Gisilensa consumes the Warm Stream status and restores 60 energy. In the current battle, the damage dealt by Gisilensa is increased by 50-140%. Using a basic attack or skill to attack an enemy causes all damage over time effects the affected enemy has to immediately deal damage equal to 30-84%/40-112% of the original damage. | 
 Ode to Time  | Avails the entire battle | Being used on the Crown when Darkness uses the memory spirit skill “Dream. Dissolves. Like dew”, the damage it deals increases by 9-25.2%. After using a skill or superpower, Darkness additionally receives a Memoria charge. The effect of increasing critical damage described in the Crown skill is additionally increased by 6-16.8% of the Crown's critical damage. | 
 Ode to the Earth  | Valid for the entire battle | When “unknown” uses the spirit of memory skill, Dan Heng: Wasteland Liberator gains the Ode to the Earth status, which allows the next few attacks of the Dragon Soul to deal damage similar to the Companion's type, equal to 40-112% of the Companion's shield value. While Dan Heng: Wasteland Liberator has the Ode to the Earth status, the damage dealt by the Companion increases by 8-22.4%. When used on Dan Heng: Wasteland Liberator, advances the effect of the Dragon Soul by 100% and during its next action, the Dragon Soul gains the effect of increasing the super ability of Dan Heng: Wasteland Liberator without expending the number of available enhancements, and the shield it applies becomes equal to 150% of the original shield value. | 
 Ode to Creation  | Avails the entire battle | When used on a Pathfinder (Memory), increases its attack power by 8-22.4% of its max. HP “unknown” and also increases its critical chance by 36-100.8% of the critical chance “unknown”. This effect also affects Memo. After the Pathfinder (Memory) uses an enhanced basic attack in the current battle, “unknown” immediately gains 1 additional turn and automatically uses the Waltz of Flowers and Arrows skill. If enemies were defeated before using this skill, it will be used on new enemies that enter the battle. | 
Traces of Cyrene
In addition to the above abilities, the heroine’s leveling tree also includes other enhancements that provide passive bonuses or permanent increases to characteristics. It's mainly about increasing speed, critical damage, and maximum health. You can get acquainted with them all in the picture below.
Next, we will briefly consider special traces with their own mechanics:
- Child of Memory – when an ally summons the spirit of memory, it receives the Future status. The spirit of memory's Future status is not consumed.
 - Ripple in Time – if among the allies there is 1/2/3 Zlatius or a Path of Memory character, not counting Cyrene, then at the beginning of the battle Cyrene receives 2/3/6 charges of Memory.
 - Triple cause and effect – if Cyrene's speed becomes higher than or equal to 180, then the damage dealt by allies increases by 20%, after which every 1 unit of speed exceeding this value increases the penetration of Cyrene's ice resistance and “unknown” by 2%. This effect can count 60 points of speed above the specified value.
 
Eidolons of Cyrene
To unlock them, materials of the same name are required, which are issued when duplicates of the heroine appear, which, of course, is random. And considering the rarity of 5-star character drops, be prepared to spend a lot of money and time on this. Fortunately, even in their absence, Cyrene is able to easily cope with the role of a secondary damage dealer and support.
The table below shows all the eidolons and their benefits for the character:
| Name | Description | Benefit | 
|---|---|---|
| Eidolon 1 | When “unknown” activates the Spirit of Memory skill “Ode to the Unknown” while using “Dance of Flowers and Arrows”, gains 6 stacks of “Memory” and increases the number of bounces for this attack by 12. | |
| Eidolon 2 | When entering combat, gains an additional 12 stacks of “Memory”. For each ally receiving a boost from “unknown”, the true damage multiplier dealt by allies through the skill zone is increased by 6%, up to a maximum increase of 24%. | |
| Eidolon 3 | The level of ult and talent increases by two. The maximum level for both increases to 15. The spirit of memory skill level increases by one. The maximum level increases to 10. | Gives average benefit. | 
| Eidolon 4 | Each time an “unknown” uses “Dance of Flowers and Arrows”, the bounce damage multiplier of the triggered memory spirit skill “Ode to the Unknown” increases by 12% in the current battle and can stack up to 12 times. | |
| Eidolon 5 | The level of the skill increases by two, and the level of the basic attack by one. The maximum level for the first increases to 15, and for the second – to 10. The memory spirit's talent level increases by one. The maximum level increases to 10. | Gives average benefit. | 
| Eidolon 6 | When Cyrene uses her ultimate for the first time, all allies' actions advance by 100%. Every time “unknown” activates the skill “Ode to the Unknown” and uses “Dance of Flowers and Arrows”, depending on the number of times it is triggered, it receives the following effects: 1 time – reduces the defense of all enemy targets by 20%; 2 times or more – speeds up the actions of all allies by 20%. | 
If you plan to knock out eidolons and have a limited budget, then you can stop at E1 and E2, which will significantly increase the damage Cyrene deals, allow her to apply buffs to allies more often and increase the true damage they deal. If you have a choice between the signature and the first eidolon, then we still recommend taking the light cone, since there are practically no good alternatives for the heroine now.
How to play as Cyrene
Despite the large number of different descriptions and mechanics, Cyrene’s gameplay is actually quite simple. Let's start by looking at its passive bonuses, which act almost always, so as not to return to them in the future:
- Simply being on the battlefield, she increases the damage done by all allies by 20% at talent level 10.
 - If her speed is equal to or greater than 180 units, then she additionally increases the damage of allies by another 20%.
 - With the skill, she creates a zone for 2 turns, which allows allies to deal true damage in the amount of 24% of the initial damage at the 10th level of the skill. By the way, with the technique you can automatically activate the zone at the beginning of the battle, so don’t forget to turn it on.
 
Of course, these are not all the buffs given by the heroine, but to gain access to the rest you will need to collect Memory charges, which are displayed near the heroine’s portrait. You can get them in the following ways:
- A basic attack gives 1 charge.
 - The skill gives 3 charges at once.
 - At the beginning of the battle or after Cyrene’s action, all allies, including spirits of memory (by the way, this status does not disappear from them at all, therefore, the faster they walk, the better), are given the Future status. By taking an action, an ally spends this status, giving Cyrene 1 charge of Flashback. Thus, you need to constantly alternate the turns of Cyrene and other party members in order to regularly place the Future on them, and they, in turn, absorb it.
 - Kyrena at the beginning of the battle will receive 2/3/6 charges if among her allies there is 1/2/3 Zlatius or a Memory character.
 
Why do you need to accumulate these charges at all? The fact is that when you accumulate 24 units, you canactivate her superpowerby summoning the spirit of memory, or rather, she becomes a spirit, and the health of both increases by 24% at the 6th level of the memosprite talent. At the same time, the spirit of memory is outside the world, that is, enemies cannot attack it, and allies cannot strengthen it. However, his health drops along with Cyrene's HP (may be useful for some characters, for example, Kastoria).
Cyrene herself goes into state Ripples of the pastin which her (and the spirit of memory) crit. the chance increases by 50% at the 10th level of the ult, the zone from the skill begins to act constantly, and basic attacks become enhanced (give 3 charges of Memories, but do not generate skill points).
Why are charges needed after calling the spirit of memory? The reason is that for 12 charges you will be able to re-cast the ult, which will change its name to Reunion at First Sight, to immediately give the memosprite an extra turn. During this, the spirit of memory can either strengthen any selected ally (if we are talking about Zlatius, he will receive a special effect), or cause damage to all enemies. The buff, by the way, is demonstrated in the form of a heart above the portrait of an ally.
Moreover, the spirit of memory will sometimes automatically deal damage to opponents when you reach 3 History levels, issued for the use of superpowers. All thanks to her own Ode. By the way, she will deal quite a lot of damage, because she has increased crits and has health buffs. If you can increase her speed to 240 units, then you will completely turn Cyrena into a full-fledged sub-damage dealer, because then her penetration of ice resistance will increase by 120%.
Taking into account all this information, you can create the following optimal rotation for Cyrena:
- Before the battle, try to activate Cyrene’s technique, so that after the start of the battle you can immediately activate the zone from the skill, allowing your allies to apply a true damage.
 - Once the battle begins, your main task will be to accumulate 24 Memory charges as quickly as possible to activate Cyrene's ult and summon her spirit of memory. On the right team, you will immediately gain 6 charges at the start of the fight. You will receive another 3 for using the skill (although this will not be useful, try to use it every turn if you have enough HP). The main source of charges will be your allies – it is best if Cyrene walks in front of them all to cast the Future on them, and then they will spend it, giving 3-6 charges at once (if they have spirits of memory). Having collected 24 charges, use your ult, spending 12 stacks, and strengthen an ally or damage all enemies. Then spend another 12 stacks to use your super a second time in a row, buffing another ally or hitting enemies again.
 - Continue to gain charges with enhanced basic attacks and allies to give the Spirit of Memory an extra turn, buffing team members or dealing damage.
 
Pros and cons of Cyrene
With her unique abilities, Cyrene can effectively destroy enemies and provide powerful buffs to allies. Its advantages also include:
- It is, in fact, the best support for any of the Zlatius available in the game, giving them extremely useful buffs aimed specifically at strengthening their strengths or leveling out their shortcomings.
 - At the same time, she is also a good secondary damage dealer, capable of inflicting considerable damage on all enemies on the battlefield at once. All this is thanks to the presence of her own buffs, which increase her health, crits and penetration of ice resistance.
 - Perfectly combines with other characters of the Memory path, since, firstly, they can increase the damage of allied spirits of memory, and, secondly, they help her gain Memory charges, allowing her to quickly activate her ult and summon her own memosprite.
 - Easily removes any control effects, both from yourself and from allies with the help of your abilities. It is useful not only for Zlatius, as it increases the overall damage of any ally by a considerable amount and allows all team members to deal true damage. Again, she will show herself best with the characters of Memory.
 

However, there are some drawbacks, some of which directly follow from her advantages:
- It takes a lot of time to accelerate, since it will be extremely difficult to gain 24 charges in one cycle, even if all her allies are Memory characters. Without them, this process will drag on even more, but in her normal state she is not anything serious.
 - She is too strongly tied to the Zlatius, that is, she can only reveal her full potential with them, since the buffs for other characters, although not bad, are still inferior to the bonuses of more universal supports. All this imposes restrictions on building squads with her.
 - Taking into account the above minus, the future of Cyrene looks very vague, because new Zlatius most likely will not appear in the game, and very soon the release of patches 4.X will begin, where stronger damage dealers will be released, for whom this heroine will simply be useless. However, this applies less to Memory characters, since she synergizes very well with them.
 - Quite difficult to build, because you will definitely have to bring her speed to 180 units, and at the same time you also need to increase HP and crits.
 - There are still quite a few Memory light cones in the game, so it is highly advisable to knock out her signature weapon for Cyrene.
 
Best build for Cyrene
Best light cones
When choosing weapons, you should pay attention to those options that increase health, speed, critical damage and/or critical hit chance, and also provide buffs to the team. The table below presents the most interesting options.
| Name | Characteristics | Ability | 
|---|---|---|
 Like this moment, love is eternal (5 stars)  | HP: 58-1270 Attack power: 22-476 Defense: 21-463  | Increases the wearer's speed by 18-30%. When the bearer's memory spirit uses a skill on an ally, the wearer receives the Blank Slate status, increasing the damage taken by all enemies by 10-18%. When the bearer's memory spirit uses its skill on an enemy, the wearer receives the Stropha status, increasing the critical damage of all allies by 16-28%. When the spirit of memory simultaneously possesses both statuses, their effects increase by 60-80%. A signature for Cyrene, which not only has a high base HP, but also gives the heroine the speed she needs. In addition, it applies additional buffs to allies. If you choose between signature weapons and E1, then it is better to take the light cone, since now there are simply no worthy alternatives for Cyrene.  | 
 The curtain of memory will not fall (5 stars)  | HP: 48-1056 Attack power: 24-529 Defense: 18-396  | Increases the speed of the carrier by 6-12%. After using the skill by the owner, the damage done to all allies increases by 8-16% for three turns. Speed is extremely important for Cyrene, and gaining 180 units without a weapon is almost impossible, so if you don’t have a signature, you’ll have to take this option, even though you won’t be able to activate the second part of its passive after the heroine summons the spirit of memory.  | 
 Let the rainbow shine forever (5 stars)  | HP: 58-1164 Attack power: 21-476 Defense: 24-529  | Increases the speed of the carrier by 18-30%. When the owner uses a basic strike, skill or ult, he spends 1-2% of the current health of all allies and allows the next attack of his spirit of memory to deal additional damage to the target corresponding to the type of spirit of memory in the amount of 250-500% of the total amount of health spent, after which this amount is reset. When the spirit of memory of the owner of the skill uses his skill, the damage received by all enemies increases by 18-36% for 2 turns. Bonuses of this type do not stack. An excellent option for Cyrene, which gives her the same speed as the signature, and also increases the damage of the spirit of memory and imposes a debuff on enemies. But this is the signature of Hyacina, which we highly recommend combining with Cyrene, and, therefore, you will not be able to give this weapon to the latter. If this cone is lying around idle, then there are no problems here.  | 
 Quick victory (4 stars)  | HP: 38-846 Attack power: 22-476 Defense: 18-396  | Increases the wearer's critical damage by 12-24%. When the Spirit of Memory uses a skill on an ally, the damage dealt by all allies is increased by 8-16% for 3 turns. Far from being the best option for Cyrene, but in the absence of alternatives, it is still capable of providing some benefit to the heroine and the squad. However, we strongly advise you to quickly take a free legendary instead.  | 
 More sweat, less tears (4 stars)  | HP: 48-1058 Attack power: 24-529 Defense: 9-198  | Increases the wearer's critical hit chance by 12-20%. When the spirit of memory of the owner is on the battlefield, the damage they deal increases by 24-40%. In many ways similar to the previous option – it also increases crits and increases damage. However, you can only get it from a paid PSU. We advise you to quickly replace it with a free legendary.  | 
The best relics
As for the choice of ordinary relics mined in corrosion caves, we recommend taking a closer look at those options that increase crits, speed and health, and also give buffs to the team. The table below shows the most optimal kits.
| Name | Bonuses | Benefits | 
|---|---|---|
 Warrior of the sun and thunderstorms 
 The thorny path of the priest 
 Herald, wandering in hacker space  | 2 parts: increase speed by 6%. 2 parts: increase speed by 6%. 2 parts: increase speed by 6%.  | As we noted above, speed is extremely important for Cyrene, because the higher it is, the faster Memories will be gained, and, therefore, you can summon the spirit of memory earlier and quickly give it additional moves. Plus, you will receive new buffs if you gain over 180 speed. So now incomplete sets are the best option for the heroine. | 
 Recreating the world savior  | 2 pieces: Increases critical chance by 8%. 4 pieces: If, after the wearer uses a basic attack or skill, his spirit of memory is on the battlefield, then the maximum health of the owner and his summoned creature increases by 24%, and the damage done by all allies increases by 15% until the next time the bearer uses a basic attack or skill.  | A good alternative to the previous option, when speed is not so important, for example, in a squad with Kastoria. This set will increase Cyrene's personal damage and provide an additional buff to the team. | 
Now we move on to planar jewelry, which is obtained in the Virtual Universe. The list below shows the recommended options (the numbers indicate the priority of choice):
| Planar decoration | Bonuses | Reasons for choice | 
|---|---|---|
 1) Live Wonwak  | 2 copies: the carrier’s energy recovery stat increases by 5%. If the owner's speed is greater than or equal to 120 units, then at the beginning of the battle his action moves forward by 40%. | Thanks to him, Cyrene will be able to perform three actions in the first cycle, even without having 200 speed, and, therefore, she will be able to quickly gain Memory charges and activate her superpower. | 
 2) Eternal land Amphoreus  | 2 parts: Increases the wearer's critical chance by 8%. When the owner's Spirit of Memory is on the field, the speed of all allies increases by 8%. This bonus cannot be cumulative. | Makes it easier to balance crits and gives a great buff to the team. But the latter will not be activated immediately, because you will have to first get to Cyrene’s ult. This set is a better option than the previous one if you were able to get 200+ speed from Cyrene. | 
 3) Fairyland  | 2 parts: When the number of team members on the battlefield is not equal to 4, each extra or absent ally increases the damage dealt by the owner and his memory spirit by 9% and 12%, respectively. This effect can stack up to 4/3 times. | It can be a good alternative to the previous options in a team that consists entirely of characters from the Memory path, because in this case the number of extra squad members will exceed 4, which will allow you to get the maximum buff. | 
As for the characteristics of relics, you must choose as follows:
- Body: critical damage (priority) or HP%
 - Legs: speed
 - Planar sphere: ice damage bonus or HP%
 - Connecting rope: HP%
 - Additional characteristics: speed (to the desired value) > crits > HP%
 
If we talk about optimal indicators of the heroine’s attributes, then they look like this:
- HP: 5000+ units
 - Speed: 180+ units
 - Critical hit chance: 30-40% (excluding buffs)
 - Critical damage: 180%+ (excluding buffs)
 
First, let's look at HP – this parameter is extremely important in teams with Kastoria, so if you plan to play with her, then take health in the body and sphere. This stat will also be useful if you are not going to add a healer or shieldman to your squad. In other cases, you can take a crit. damage and ice damage bonus.

As for speed, it is imperative to achieve at least 180 units and this is quite possible to achieve even without a signature: base speed (101) + bonuses from tracks (9) + legs (25) + The curtain of memory will not fall (12%) + 2 speed sets (12%) + substats (4-5) = 180-181 units.
If you use a signature or Hyacina’s cone and If you try to get relics with higher speed substats, this figure will easily exceed 200 units.
Best commands for Cyrene
Cyrene is an excellent support for any Zlatius, so you can add her to any team where the main damage is done by natives of Amphoreus, replacing support characters who do not belong to the specified group with her. At the same time, the developers balanced Cyrene’s buffs well, giving the most powerful bonuses to the weakest heroes of patches 3.X. For example, it buffs Midea, Gisilensa and Keridra most strongly.
If we consider the paths, then Cyrene is best combined with Memory, since spirits are also capable of generating Memory charges for her. Plus, they will receive a damage buff from Cyrene. So in the future, if Memory damage dealers outside of Amphoreus appear in the game, then they can be combined with this pink-haired cutie. The table below shows the optimal units with it.
| Main-DD | Sub-DD | Sub-DD/Support | Support | 
|---|---|---|---|
| Any damage dealer (Zlatius or In memory) | 
 Cyrena  | 
 Pioneer (Memory)  | 
 Liberator of the Waste  | 
 Kastoria  | 
 Darkness (Cifer, Tribby)  | 
 Kirena  | 
 Hyacina (Locha)  | 
 Phaenon  | 
 Keridra (Sunday, Tribbi)  | 
 Kyrena  | 
 Liberator of the Wastes (Hyacin)  | 
 Phaenon  | 
 Keridra  | 
 Kirena  | 
 Sunday  | 
 Darkness  | 
 Pathfinder (Memory)  | 
 Kirena  | 
 Hyacinna  | 
 Aglaya  | 
 Sunday (Tribby, Robin)  | 
 Kyrene  | 
 Liberator of the Wastes (Hyacin)  | 
 Anaxa  | 
 Keridra (Tribbi, Sunday)  | 
 Kyrene  | 
 Liberator of the Wastes (Hyacin)  | 
 Midei  | 
 Keridra (Tribbi, Tsifer)  | 
 Kyrena  | 
 Hyacina (Locha)  | 
 Gisilens  | 
 Kafka  | 
 Kyrena  | 
 Hyacinna (Hoho)  | 
 Saber  | 
 Sunday (Zaryanka)  | 
 Kyrena  | 
 Liberator of the Wasteland (Hoho)  | 
 Great Hertha  | 
 Anaxa  | 
 Kyrena  | 
 Liberator of the Wasteland (Hoho)  | 
Upgrading Cyrene
How to increase abilities (what to upgrade first)
The pictures below demonstrate the materials and their quantity required for maximum leveling of the basic attack, skill, superpower and talent.
- The seed of reflection, the sprout of awareness and the bud of consciousness are obtained from the crimson sepal located in locations Ruins of Discord castrum Kremnos, or with the help of Synthesis, and can also be bought for unquenchable ashes.
 - Flesh crushed by fear, chest torn by courage and body tested by glory are obtained from the offspring of titans, assignments and enemies in the Virtual Universe or through Synthesis. They can also be purchased for unquenchable ashes in the Pom-Pom store.
 - Memories of Sun and Storm – obtained from Echoes of War “Gaze on Twilight”, where you need to fight the boss Exalted, Radiant Incarnation of Heaven.
 - Imprints of Fate – obtained in the Virtual Universe, issued with a battle pass and purchased for unquenchable ashes in the Pom-Pom store. Sometimes they are a reward in temporary events.
 
As for the priority of leveling up abilities, we advise you to first increase the skill of the spirit of memory and the skill of Cyrene, and then take on the talent and superpower of the heroine (with a gap of 1-2 levels). At the end, upgrade the memosprite's talent and basic attacks.
How to level up your character
At certain levels you will need to elevate the heroine, spending a large amount of resources and credits:
- Rise (level 30): credits x4000 and flesh crushed by fear x5
 - Rise (level 40): credits x8000 and flesh crushed by fear x10
 - Rise (level 50): credits x16000, Serena's torn fin x6 and chest torn by courage x3
 - Exaltation (level 60): credits x40000, Serena's torn fin x9 and chest torn by courage x7
 - Exaltation (level 70): credits x80000, torn serena's fin x6 and glory-tested body x20
 - Elevation (level 80): credits x160000, serena's torn fin x9 and glory-tested body x35
 

Serena's torn fin can be obtained from the stagnant shadow “Form” Sirens” located on the Singing Coast of Styxia in Amphoreus, or by exchanging materials in a synthesis machine.




 











































































