“Devils in the canes” – the side quest of the region of Troski in Kingdom Come Deliverance 2. as part of this mission We will have to save the castle Otto von Bergov, riding him of the invasion of devils. How to find and sprinkle all the foci, you will learn from our leadership.
How to start the quest “Devils in the Truses”
This quest becomes available when passing the plot mission “again in the saddle” and will be blocked after the completion of the main task “Necessary Evil”. Even if, after the point of non -return, the task of “devils in the canes” remains in your diary – access to all the foci in the castle in any case will be unavailable.
to start the task, you need to talk to the chamberlain Ulrich from Shaumberg. The location of the chamberlain changes depending on the time of day, but at noon you can usually catch it in the kitchen in the “Device”.
Start dialogue with Ulrich and ask how to help in the work on the castle. The chamberlain will tell you an amazing story that in the castle of the Trosks again have a devil . He will invite you to talk with three frightened servants and sprinkle the necessary places in the clip saint or with magical water .. You can choose absolutely any water – this will not have any values.
Also Ulrich will give you the right to go freely on the castle and look, if necessary, to any rooms.
Passing the quest “Devils in the canes”
Talk to the manna
to start with the cook manet , which is usually located in the kitchen in the “girl” . She will begin to talk about the troubles that bring devils in the kitchen. Manet will tell that the devils climb from “old men” – the western tower of the Trosas. The girl will advise you to do it all at night, but the time of day will also not have no meaning.
Expel the devils from under the “old man”
to start the expulsion of the devils is necessary from the “old man” kitchen. Follow the courtyard where the blacksmith is located, and go up the stairs to the kitchen of the western tower. sprinkle the hearth , indicated in the screenshot, and follow further. You need to go through the whole tower – from the kitchen to the upper rooms, sprinkling all the available foci.
The next hearth you will find in a small dining floor above. Go up the stairs in the kitchen and go to the room on the left. Sprinkle the second hearth and go further.
Return back to the stairs and rise even higher. You will find the next fireplace in the room of the clerk Erasima, with whom you can also talk about the features.
Blinking the next passage for “evil spirits”, go back to the stairs and follow the floor above. Having passed through the red door, turn to the left, and in the Great Hall you will find the next fireplace.
Now, to complete this task, climb the stairs to the guest rooms. In the farthest chambers you will find the last hearth with which you can interact.
Talk to percht
After successful expulsion of evil spirits, go down to the kitchen and talk to with a cook perchta . On the contrary, it will argue that all the devils climb from under the “girls.” despite the fact that you say in the dialogue, you still have to go around another tower and sprinkle the five foci .
Expel the devils from under the “girl”
Return to the kitchen, where you previously talked with the manet. Sprinkle the focus indicated in the screenshot below and climb the stairs to the next floor.
go through the pantry and rise above. Now go to the room on the left and sprinkle the second hearth.
the next place from where the devils climb, will be in the room to the left of the previous hearth. There is a chance that the door is fun and you cannot open it. If you go around the tower at night, wait until the morning so that any of the NPC independently open the door. Spray the next fireplace with water and return to the stairs along which you climbed to this floor.
Now follow higher and enter the room opposite, where the chambers of Bergov himself are. Sprinkle a small hearth on the right and go to the next room, where you can interact with the last focus to the right of the bed of Pan.
Talk to the aspen
As soon as all the towers of the pine are saved, you only have to talk to the local blacksmith, who also complained to the chamberlain of terrible things. Osina will immediately send you to the western courtyard, check the devils and look at all the abominations personally.
Find the devils on the decree of the blacksmith
Having completed the dialogue with the bedside, go out into the outer courtyard and follow the left to the very end. Go to the lower door and inspect the right angle of the latrine .
However, this time the blacksmith will say that the “girl” suddenly appeared the mysterious door which must be examined. In any case, Intro will agree to do this and the task will continue.
Run to the “Device” and climb the floor to the chambers of Otto von Bergov, where you previously sprinkled the last hearth. Climbing the stairs, inspect the need on the left. Having discovered the next joke of the blacksmith instead of devils, return to him to figure it out.
However, for the third time, the aspen will send an indigenger in search, but already in “old man” , assuring the devils leading the stairs leading to the room scribe.
At the end of the dialogue, climb the kitchen of the “old man” and climb the stairs above until you come across the next in -line place.
Return to the blacksmith that will laugh at the gullibility of Indro. By choosing a replica “very funny ..”, you will immediately complete the dialogue, but if you wish, you can provoke a fight with a joker – the local guard will not react to this event.
Return to the chamberlain
Return to Ulrich to get a well -deserved reward. You will receive 55 pennies and a pair of gold trinkets that you can sell. Also, the chamberlain will tell you that it deprives you of the privilege to freely walk around the castle. The task will be completed on this.