In Honkai: Star Rail, Dream Poem is a Penaconia adventure mission in which you will relive the story of the five dream makers , who were one of the creators of the Dream World. You have to collect fragments of the Mosaic of Dreams, help Barlow and wake up or release Orla. As part of this quest, you will be able to unlock the “Fly” or “Unfinished Dream Poem” achievement. If you have any difficulties taking it or passing it, then study our guide.
Walkthrough of the “Dream Poem” mission in Honkai: Star Rail
How to start the task
Before you can take on the mission, you will need to complete the story quest chain “In Our Time”. Next, go to the City of Old Dreams anchor on the second floor of the Dream Stream Reef and chat with the origami bird Doctor Azure there. After the first dialogue, select the answer “About Mikhail…” to start the corresponding task.
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Ask Whittaker and find out the truth
Next, talk to Chasik who appears nearby and agree to go to the gathering place of the dream-makers. To do this, go to the “Family Construction Bureau” on the Dream Frontier and enter into dialogue with Mr. Whittaker. You will receive from him an old photo of four friends.
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Then chat with Whittaker again and ask him about the photo you took. Return to Doctor Azure and ask him questions regarding the Night Thrushes. He still won’t reveal himself to you, so you’ll have to forcibly activate the bird’s Clockwork Mechanism to get into its ethereal environment.
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Look around and find the child
After going to the new location, chat with the birds sitting on the stairs. Then enter the painting and examine the newspaper on the table on the right. Exit the hotel room and listen to the conversation between Vaughn and Joey. You can choose any answer, as it will only slightly change the dialogue.
Take up the search for the child. Run along the corridor forward towards the marker and go into the spacious hall. Immediately turn right and interact with the dream mosaic. Next you will need to collect its fragments.
Where to find fragments of the Mosaic of Dreams
In total, you have to find 3 parts, and all of them marked with markers. They are located on the lower level of the large hall. You will find the first one as soon as you go down the stairs and turn the camera to the left.
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The second fragment floats next to the column and the red sofa. The last piece is behind the huge bubble. Once you have collected all the pieces, return to the mosaic and interact with it to begin solving the puzzle.
As usual, you will need to insert the parts into the correct slots. All fragments will have to be rotated several times. The entire process of solving the riddle is demonstrated in the gif below.
Next, simply tap the frame to move to another area. Then go up to the blue bird and chat with it. Interact with the painting again to move to another location. Examine the newspapers lying on the table.
How to help Barlow
Exit the room and run to the marker pointing to the opposite room with fireplace. Listen to the conversation between Barlow and the Hound men. Then engage in battle with three opponents. Their vulnerabilities are shown in the picture below.
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After dealing with the opponents, agree to help Barlow. Two enemies will stand in your way, but you can try to sneak past them. Once out into the corridor, go to the glowing sign and talk to the dreamer again. Keep running forward. Next, a fight awaits you again. Enemy vulnerabilities are shown in the screenshot below.
To convey or not to convey the message to Barlow
Even though you defeat all opponents, the dream-maker will still be seriously injured, so he will not be able to go further with you, but he will ask you to tell Orla that he is sorry, since he will not be able to continue the child’s education. You can choose one of the answers:
- I will tell you – you will know that the extermination of the Blackbird clan has begun, so Barlow will want us to look after Orla.
- I will not tell anything – then Barlow will say that we must lie to Orla, saying that the dreamer left Penaconia at your own request.
You can choose any answer, since it actually has no effect on the quest's ending or reward.
Take Fischer to Orla
Touch the painting again and listen to the conversation between Fischer and the local resident. Then examine the newspapers lying on the bench directly in front of you for an optional objective. Now chat with the guy.
Next you will need to take Fisher to Orlu. The bird will be marked with a marker, so you can easily see it in the distance. Climb the stairs to the fortress and approach the origami bird to start a new conversation. Talk to Fisher again – he will give you a photo that you need to show Doctor Azure.
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At the end, you need to decide what to do with Orla: wake him up or let him go. The ending of the task and the unlockable achievement will depend on this, but the reward will not change. Next, we will look at both endings so that you can choose among them the one that suits you best.
Release Orla (first ending)
If you choose the second option, you will again be asked if you really think this ending is ideal. Select the answer “Let the Eagle Fly.” The bird will turn into a young man and join his friends, and then thank the Nameless One.
Returning to Dreamstream Reef, talk to Doctor Azure and address him as Orla. The child's personality had completely disappeared, so all that was left was the origami bird. Suddenly other birds appear and become a new family for the doctor. Take a photo of them together as a souvenir.
Return to the Dream Frontier and chat with Whittaker again to give him the archived documents. After the conversation, the mission will come to an end. You will unlock the “Fly” achievement and receive “Doctor” and “Famous Five Origamists” stickers. You will also be given the standard reward: 200 Mastery points, 40 star jades, 5 traveler's guides, 360 hour credits, 80 thousand credits and reading items.
Wake up Orla (second ending)
By choosing first option, you will need to confirm your decision by saying: “Besides, it’s time to wake up.” Talk to Orla a little more, and then return to Dreamstream Reef. Talk to your doctor again. He remembers his real name, but will ask you to call him Azure in the future.
Then other birds will fly in and you will take a photo with them. Orla will not consider them a real family, but this will be enough for him. Then return the notes to Whittaker to complete the quest. This will unlock the “Unfinished Dream Poem” achievement. The remaining awards will remain the same as in the first final.