In Genshin Impact, “Guess about the merman” is the first part of the plot component of the quest “Telxi's Fantastic Adventures” – the main event of patch 4.2. In this guide, we will tell you how to start this task and help Fremina with setting up his invention.
How to start the quest “The Merman's Guess”
To receive this quest, you must fulfill the following conditions:
- Reach Adventure Rank 20.
- Complete the Archon quest “Song of Dragon Freedom.”
< li>Completing the mission “Masquerade of the Guilty” is optional, but will help you better understand the story.
After meeting all the requirements, the required task will automatically appear in your list of assignments.
Walkthrough the quest “Guess about the merman”
Learn more about the disappearance of the fish
Go to the Fontaine Fishing Association. Its manager stands on a broken bridge northeast of the region's main city. Talk to Delaroche and she will tell you about the problem with the disappearance of fish from water bodies and the legends associated with it.
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You will have to go to the scene in person to assess the situation. The desired location is on the shore of the southern part of the Erinyes Forest. When you approach the marked place, examine the traces left behind. At this time, your old friend will approach you.
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Meet Telxi
Go to Freminet camp. It is located very close to your current location on the shore.
When you reach the tent, a mechanical penguin will come out to meet you. Talk to Telxi. It does not have a voice module, so it will respond in Morse codes. If you are interested in what they mean, then you can read the transcript in our separate guide.
Debugging the Main Board
Fremin will ask you for help with two questions: Debugging the Main Board and searching for materials for weapons.
Go to the table in the Freminet camp to start working with the mechanism. We talked about how to solve riddles of this type here. The final solution to this puzzle is shown in the image below.
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Search for materials for weapons
The next target is on the seabed. Dive and swim from the camp in a southerly direction.
To proceed to the search, you will need to play the echolusk, so it will mark the location of all the materials you are interested in. You can find out more about such tests in this guide.
The positions of all three items are shown in the image below. Just swim up to them and pick them up. Also, a map in the corner of the screen will help you in your search, where all points of interest are marked.
Discuss the further progress of the project
Return to the Freminet camp. His customer will be waiting for you there. Zuria Destre will tell you about his problem, with the solution of which Fremina must help.
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When the woman leaves, move closer to the tent to find out Freminet's opinion on the current situation. You decide to meet again in two days. This will complete the quest.
Rewards
Upon completion quests you will earn 30 Primogems, 10 Telxi Badges, Mora and Hero Level Up Books. In addition, you will have access to various challenges of this event and the next part of the story quest.