in monster Hunter Wilds Interactive map noticeably facilitates the search for various objects and objects located in different areas of this mysterious world. You will find out where you need to look for settlements, resources, places for a halt, traps, tools, special things, ingredients, ammunition and monsters.
This page presents a detailed interactive map and instructions for its use. So far, it is incomplete, however, it is constantly being updated, so if you could not find the desired item now, we just advise you to study the card a little later.
Interactive map Monster Hunter Wilds
using the above card is incredibly simple. By default, wrecked plains are demonstrated on it. If you need a specific location, then you can press the button in the upper right corner, and then select the necessary area:
- Windward Plains)
- Scarlet Forest (Scarlet Forest)
- oil pool (Oilwell Basin)
- IceShard Cliffs (Iceeshard Cliffs)
- Viveryanii ruins (Ruins of wyveria)
- wounded hollow (Wounded Hollow)
It immediately shows the location of all objects available in the game (the data is regularly updated). If you are looking for a specific category of things, then click on the Filters button in the same right corner of the screen to open the legend. In the menu that appears first, click on the inscription “DESELECT Alll” (hide everything), and only then select the object you need so that it is displayed on the map.
NOTE MACK, so you can choose Russian (russian) in the column “Language).
To change the scale, use the “+” and “-” buttons located in the upper left corner or mouse wheel. If the map itself seems not enough for you, then just increase the size of the site page, using the combination “Ctrl + mouse wheel” . Below we will consider all the locations separately, indicating their main features and large monsters that live in them.
Lubated plains
- of the total areas: 17
- The number of places for a halt: 9
- Napasty: Thunder sandstorms
- Local settlement: Local settlement: Local settlement: Local settlement: Local settlement: Local settlement: Local settlement: Kunafa, Village Songs of the Wind
The wind -to -end plains are extensive deserts and savannahs, which are subject to mysterious thunderous sandstorms covering the area with thick streams of sand and causing frequent lightning blows. After them, the arid deserts are transformed into golden meadows and, conversely (all three states are shown in screenshots below). In the center of the location is the village of Kunafa, inhabited by the sand people.
The table below indicates all large monsters living in this location and the numbers of the zones (they are marked on an interactive map) in which you can find them.
Scarlet forest
- of the total areas: 18
- number of places for a halt: 12
- Badge: Livni
- Local settlement: Hidden refuge Woodwood
The scarlet forest is a thick tropical forest that is known for extensive exotic plants and deep rivers with a dark red tint. Here, powerful rain and monsoons are regularly observed here, which flood the terrain (different states of the location are shown in the screenshots below), giving a significant advantage in the battle to water monsters. Here you can meet the ruins of ancient civilization and a red web created by lala Barina.
The table below indicates all the large monsters that live in this location and the numbers of the zones (they are marked on an interactive map) in which you can find them. scope = “color”> name and icon
- of the total areas: 18
- The number of places for a halt: 7
- Napastai: Fiery Source
- Local settlement: Everford azuz
The oil pool is a huge volcanic ecosystem consisting of deep caves, resin pits, oil lakes and thermal sources, from which smoke and flame are constantly erupted. The Azuz tribe lives here, which uses thermal energy to fuel its eternal forge and manufacture various weapons. Activation of the forge leads to the turning of the location into a fiery area filled with magma (different states of the landscape are shown in the screenshots below).
The table below indicates all the large monsters that live in this location and the numbers of the zones (they are marked on an interactive map) in which you can find them. scope = “color”> name and icon
Visted areas | |||||
---|---|---|---|---|---|
Arkeweld | 17 | 7, 8, 13 | 17 | ||
Rei Dau (main) | 5, 7 | 7, 16, 17 | 17 | ||
Balahara | 12 | 11, 13 | 15 | ||
doshaguma | 7 | 8, 9, 12, 13 | 10 | ||
chatacabra | 3 | 3, 5, 7, 8, 10, 13, 16 | |||
Kvematris | 8 | 7, 8, 9 | 9 | ||
Hypcers | 8 | 4 | |||
ratian | is unknown | unknown | is unknown | ||
Visted zones | Recreation zone | ||||
of the Duna (main) | 6, 12 | 12, 15, 17 | 16 | ||
lala Barina | 4 | 2, 3, 5, 9 | 4 | ||
Jan Kut-ku | 16 | 6, 8, 10, 12 | 16 16 | ||
Kongalala | 7 | 8 | Ratalos | is unknown | |
Ratian | 9 | 6, 9, 11 | 11 | ||
mizucuna | is unknown | is unknown | unknown | ||
Visted Zones | |||||
well, udd or black flame (main) | 4 | 2, 9 | 17 | ||
Romopopolo | 10 | 8 | 10 | ||
adzharacan | 4 | 2 | 6 | ||
Hypcers | is unknown | is unknown | is unknown | ||
ratian | is unknown | unknown | is unknown | ||
gravios | 16 | 13, 15 | 16 |
IceShard Cliffs
- The total areas: 20
- The number of places for the halt: 7
- Basy Wind
- Local settlement: absent
Ice cliffs are a mysterious snowy area with gear cliffs and heavy snowfalls. The harsh environment and low visibility are perfect for creatures that prefer to hide and attack the prey from an ambush or live in a distance from human settlements. Due to regular ice wind, deadly snow storms occur, which sharply lower the temperature to extreme values.
The table below indicates all the large monsters that live in this location and the numbers of the zones (they are marked on an interactive map) in which you can find them. scope = “color”> name and icon
Hypcers
is unknown unknown> unknownnursed
5 4 is unknown
Magala Mountains
15 12, 13 16
Hrabami
8 7, 8, 10, 11
Jin Dahad (main)
is unknown is unknown unknownBlangon
13 2, 6, 17 12Viveveria ruins
- Total areas: 15
- Number of places for a halt: 6
- Nonasty: Awakening of Wyverns
- Local settlement: Sild
In this location there are ruins of the once very developed civilization-the Vivean nation, which created the guardian monsters. Ways of virs that envelop and permeate the entire region, fill the local ecosystem with the mysterious energy of the Wyvern.
The table below indicates all large monsters living in this location and the numbers of the zones (they are marked on an interactive map) in which you can find them.
We hope that the interactive map of the Monster Hunter Wilds will help you find all the materials, resources, the ingredients, special items, settlements, the seats for the halt and other important objects in the game.
Visted areas | |||
---|---|---|---|
Ajarakan | is unknown | is unknown | > unknown |
of Congalala | is unknown | is unknown | is unknown |
SRC = “/WP-Content/Uploads/2025/03/Interaktivnaja-Karta-Monster-Hunter-Wilds-ReSursy-I-Monstry-526CC24.WEBP” ALT = “Interactive map Monster Hunter Wilds: Ingredients, resources and monsters “/> Keeper Arkeweld | 15 | 13, 14 | 15 |
Keeper Dosyguma | 6 | 5 | 2 |
Keeper Ratalos | 1 | 6 | 1 |
Ebony Odogaron | 13 | 5 | 7 |
nu wu | 8 | 6 | 12 |
zoch Shia | is unknown | unknown | > unknown |
Keeper Fulgur Anjanath | 14 | 10, 13 | 9 |