Lost fleas is a secondary quest in hollow Knight: Silksong . To complete the task, it is enough to collect 5 fleas scattered around the game world. But before that it is important to get a certain skill. Further in the management tells how to find a quest with lost fleas, where to find them, what is needed for this and what a reward for passing is provided.
If you plan to collect all 30 bloches for 100% of the Hollow Knight Silksong, then we recommend using the interactive card
where to find the task “Lost fleas”
The quest can be obtained at the beginning of the Kostyak location. When you first find yourself on this map, you will be at the lower level – in the lava zone.
we move to the right.
Jump on a small platform, from it to the next. When we find ourselves on the site, on which many towers of stones are visible, we jump onto the upper bridges.
So we move up, until you see the icon of the caravan to the right on the balcony.
we continue to go to the right, then up to the hatch, where we again get to the next designation of the caravan.
now you can talk to the leader of the fleas to get an additional quest. There is also a bench for preservation.
how to get the ability to “jerk”
Before you go to look for the presented skill, take one flea on the Kostyak location. How to do this is described in the next paragraph. Then, according to the plot, we’ll switch to the next map, where, before saving the lost creatures, we will go to receive a new ability.
after you find yourself on the location “deep docks”, you can rise on two elevators to open the first bench over 30 beads, or go right right to the right. We will go out to the platforms, below there is a navigator from which you can buy a card. We need to the very top. On the way on the left, we pull the lever against the wall and quickly jump to the bell to climb the upper platforms.
on the right there is a passage. Having passed through it, we go down to the ledges, we kill the knight on the platform. There will be another one below the left. We jump over the sites, hot coals below. A little further we will meet a new type of enemies resembling deer.
soon we will reach continuous coal, but if you quickly move and use jumps, we will not get damage.
we reach the end and go upstairs. A bomb hangs on the ceiling, activate it by applying a blow, but hurry to jump down in time so as not to explode. So the passage will open.
On the right, you can open the second bench on the locations “deep docks”. After we go to the left and rise above the next platforms. We climb to the very top, we kill red ants on the way. As a result, we jump again to the next hatch in the ceiling.
We will find ourselves in a fork. On the right, the path is closed so far, we are going to the left again. As soon as we approach the two ants sitting at the lamp, the gate behind us will close. It is necessary to survive 4 waves of enemies. At first there will be one large ant, then two crawling, 2 flying. During the last wave, one large and flying will be released.
to win them is not difficult. After the passage will open. Do not rush to go down to the very bottom. Approximately in the middle of the descent on the left there is a passage overwhelmed by stones, behind which rosary with beads hide.
Having taken the hidden bonus, we go down to the very bottom. We go to the left.
Next, we jump on the platforms, until we get to the altar, where we get a new ability – “quick step” or “breakthrough”.
how to find the lost fleas in Hollow Knight Silksong
Kostyak
Kostyak locations on which we also get an additional quest. To find it first, kill the boss “Bell beast”. The screenshot below shows two options for a flea path, depending on which entrance entered.
if immediately after the battle with the “Bell Beast”, we go to the right, just in case we use the bench. We pull the lever in the way – this is a quick passage down. In the same place we climb up to the ledges.
on top there will be destroying platforms and a couple of flying opponents. We quickly jump onto the long bone, but be careful – a large skull will come to life.
we go even higher. Fighting a huge skeleton is not necessary (but preferably). Let's get out to a new site, move to the left. We continue the path along the endangered platforms. There will be two flying enemy on the way below.
we climb higher. At the next soaring site, we will be met by another large skeleton.
We jump to the next platform (above us), from which we jump right under the ceiling. Here we kill opponents and release the first flea (1) .
the hunter's path
This is a secondary location that is easy to skip. But here you should look here to find The second lost flea , replenish the stock of beads and find the medallion as a keepsake.
So, in order to find a flea, go to the dungeon (located at the end, where the thief Grindle) and go up to the very top until you reach the red buds in the location. You need to climb even higher on these flowers. This place will have to be hard until you get used to using the combination of “jump+down+attack”. In this case, the character attacks with diving or diagonally, just in the piercing of these buds and bouncing above.
Having risen upstairs, start to go down on the right. There we go to the right and pull the lever on top so that iron bridges appear.
We go down the bridges, but not into the abyss. On the right we go to the cave and meet a mini-boss in the form of a huge scarab beetle. He knows how to attack in two ways – either he beats in front of him twice, or strikes the jump.
After we pass to the right and jump on the buds again. So we will get to the location with red ants, where we again climb through the red plants. At the top right, we will find the locked lost flea (2) .
Deep docks
The next can be found immediately after we get “Swear” .
From the scene of the altar, where we just got the ability, we jump further along the platforms to the left. Gradually, we’ll get higher, the islands will be located farther away from each other, forcing each time to use the newly obtained “quick step”.
If you run away on the platform, then fly on. But if the island is too short, then we use the skill directly in the jump.
So we will reach the lever on the left wall.
this will lower the bell, which we can already climb to the very top. On the right we free the flea (3) .
on the same map we find Another creature.
as soon as we enter the location “deep docks” from the “bone” move to the right leading to the bench on the top floor. Let's go out to the balcony, where we jump down.
below the left will hang a sign. We go to the passage and go to the Calling Way station.
Activate it for 50 beads and run further into the left pass.
we will find ourselves in an open lava. Pay attention upstairs, the lost flea (4) sits above us. But you will have to get to it by platforms through the lava waterfalls.
We carefully look at how lava pours and jump on stone bridges. We climb to the very top, killing the opponents along the way.
as a result, we will get to the desired balcony. Come close to the wall, then the floor will collapse, and you will find yourself at the exit.
Far Fields
To get to the last flea, defeat the boss Leis in the “deep docks” and go to the next location – “Far Fields”.
we go through to the end to the right through the passage to the next clearing.
we kill the red ant, then jump to the platform where two more enemy sits. It is not necessary to fight them, you can get around.
We jump even higher from this platform. Next, we move along the ceiling along the upper bridges to the left, that is, in the opposite direction.
Soon we will get to the rise to the upper level.
Then we run to the right, at the end we break the stone wall – this is a secret pass.
we go to the bridges by which we climb the first balcony on the right.
We move forward, we trap. We quickly break the cage and kill the ant. On the right we release the last flea (5).
remuneration for the task
when you find 5 fleas, we return to the caravan and talk with the leader. He will offer to go with them. If you agree, you will find yourself on the location “Gloomy Speaks”. At the same time, keep in mind that it will have to be difficult to get to the nearest station, and 80 beads will be required to activate it.
, also after performing the quest, we will be able to approach the Bloshka Griskin near the boiler. She will treat the flea broth. For the drug, a slot in the tools will be required, but it temporarily increases the speed of attack and movement.
If you decide to collect 30 fleas, you will get two achievements – “Flech seeker” and “flea girlfriend”
.
.