
In The Forge (Forging)Each rare breed can give your item a special property when forged, which changes the style of play more than it seems at first glance. Somewhere you will get a chance to set enemies on fire, somewhere you will get additional protection, and sometimes you will get an effect that only works when the situation becomes critical. If you want to get the most out of the forge and assemble equipment for a specific fighting style, you will have to understand the properties of ore.
How the properties of ore work in The Forge
Each type of ore, in addition to the usual characteristics, can add a special effect to your weapon or armor. Sometimes it's passive protection, sometimes it's additional damage, and sometimes it's rare procs like explosions or the ability to dodge a blow.

- The effect depends on the amount ore that you insert into the recipe.
- Properties may vary slightly in strength from instance to instance.
- Some effects only work on armor, others only on weapons, but there are also universal ones.
- It is worth considering that at the moment there are no exact formulas for creating weapons or armor with a specific effect, it is always random.
The chance of extracting such ores is very low, so you will need a good pickaxe and patience.
Ores and their properties
Poopite
If your health drops below 35%, poisonous bursts appear around you for a couple of seconds, scaring enemies and causing damage. Useful in close combat and saves you from accidental death, especially if you are surrounded. Used on weapons and armor.

Obsidian
Ore, which is used for protection. Adds a significant percentage to defense, but is only good for armor. Helps out in places with particularly strong enemies.

Rivalite (Rivalit)
Adds +20 crit. weapon damage. The higher your attack speed or hit rate, the stronger the bonus is felt. The choice for those who love a stable aggressive style and collect items for damage.

Uranium (Uranium)
Adds the ability to armor to deal area damage based on your maximum health.

Mythril (Mithril)
Another defensive option. Gives armor an increase in protection, +15%.

Eye Ore
One of the riskiest ores: reduces your maximum health, but increases equipment damage. Works on both armor and weapons.

Fireite (Fireright)
Pure fire: 30% chance to set the enemy on fire for a short period. Works only on weapons, but works well in builds where you get a lot of hits in quickly.

Magmaite (Magmaite)
50% chance to cause an explosion around the point of impact. Excellent for weapons, especially heavy or impact ones.

Lightite
Rare, but not very strong in terms of combat properties ore. Gives a bonus to movement speed, applied to armor. Useful if you like constant mobility, but inferior to most other options.

Demonite
Grants a 20% burning effect for 2 seconds with a 15% chance to proc on hit and a 25% chance to set an enemy on fire when damaged. Used in armor.

Darkryte
One of the rarest ores in the game. Gives you a 15% chance to dodge incoming damage, turning you into a shadow for a split second. Works only on armor. This is a high-level protective effect that allows you to survive even the most dangerous zones.

What to look for when choosing ore
To choose the right properties, you need to consider a few things. If you play aggressively, use ores that improve damage, crits, or cause explosions. If you prefer a quiet game or want the best survivability, defensive options like obsidian, mithril or darkrite are suitable.
If you are just starting to experiment, you should not add rare ores to early items with low characteristics. First, collect a basic set of good equipment, and then implement expensive effects.











