A detailed guide and walkthrough of Romance Club. Shakespeare Cipher Season 1, with the help of which you will be able to find out what decisions and answers you should choose to open the desired ending and start a relationship with the character you like. You will learn about all the options for action that allow you to increase the Curse, Witchcraft, Sorcery, Cold Heart and Power of the main character.
The new story is made in the genre of a mystical adventure and tells the story of a young witch who was cursed by dark forces, because of which she began to slowly turn into a monster. To save herself, she will have to go to a gloomy town and shed blood. The inhabitants of the settlement are ready for the arrival of the witch and have already started to light fires.
Remember that in this game you will not be able to immediately follow all the existing storylines, so we strongly recommend that you choose your main chosen one, the main line and parameters for pumping as early as possible. We will add that we usually do not describe the answers that do not affect the plot in any way.
Stories in visual novels, as a rule, have a large number of different branches, which is why it is very problematic to consider them all in one material. If you have information on any branches or answers that are not in the guide, you can tell us about it in the comments to the article.
Series 1 – Glory to the Queen
The first thing you need to do is choose the elements of your heroine's appearance and come up with a name for her (we'll use the standard option – Amabelle). These decisions do not affect the main storyline, so you can make your choice based on personal preferences. Next, you will need to choose your preferred love lines, romantic scenes and hints.
Important: the higher the “Curse” stat for your heroine, the more she will be exposed to the darkness growing in her.
We come out of the water naked and see Norman. Should we punish him?
- Seductively moved towards him (does not affect anything).
- Decided to curse him after all (Amabelle will get +1 to Curse).
- Thought it would be better to deprive him of coins (does not affect anything).
Later, we overhear a conversation about the guy's death in the hospital. Will he listen further?
- Listen to the end (spend 22 crystals and learn additional information).
- Leave (does not affect anything).
We feel thirsty. What should we do?
- Drink a decoction of sage and belladonna (Amabelle will receive +1 to Witchcraft).
- Release the magic (Amabelle will receive +1 to Witchcraft).
We begin the ritual to summon the mentor. Next, we select the clothes in which we will appear at the Sabbaths:
- Spell (we spend 22 crystals, but do not receive anything).
- Belladonna (we spend 27 crystals and receive +1 to Witchcraft).
- Magic (we spend 27 crystals and receive +1 to Witchcraft).
- Wormwood (provided for free).
After casting the spell, we'll fly up a bit. What do we do next?
- Take the potion (Amabelle will gain +1 to Witchcraft).
- Strengthen the summoning with magic (Amabelle will gain +1 to Witchcraft).
- Continue summoning (doesn't affect anything).
Depending on the choice of branches, we choose:
- Merlin
- Morgana
If we take free clothes for the Sabbath, then our Master will be dissatisfied with our image. Otherwise, he will praise us.
We tell the Master about our problem and answer him:
- I serve you faithfully, Master (Amabelle will receive +1 to Cold Heart).
- You are unfair! (Amabelle will receive +1 to Curse).
We receive instructions from the Master. Then we can ask all the questions (does not affect anything):
- But how will I get there?
- Will you be there?
- Have you entrusted this only to me?
- What to do on a full moon?
After the full moon, we will turn into a monster and lose our memory. We blame the Master. We shouldn't have contradicted him, but…
- I suddenly felt good (Amabelle will get +1 to Curse; we want to become stronger, which will please the Master).
- It was pain (The Master won't like that we are too self-confident).
We learn about a special ritual that can help. We answer:
- I agree (we spend 22 crystals and learn that our answer will affect the plot).
- I will do as you wish (spend 76 crystals and watch the cutscene; our answer will affect the plot, the monster will not let down its master).
- I can't (does not affect anything).
We will receive from the Master as a gift the toad Hobello (we can change its name), which will help us and watch over us.
The path of damnation: Let's not worry about the upcoming murder.
The toad will interrupt our thoughts. What will we answer it?
- Are you deliberately confusing me? (Hobello will not like our rudeness).
- I think I need to go for a walk (Hobello will appreciate our polite response).
- M's task is not easy, but I will find a way (Hobello will appreciate our attempt to be polite).
Next, we choose our clothes and hairstyle (does not affect the plot). We go to the tavern and make an order:
- I would like some water (does not affect anything).
- I'd like to have some ale (doesn't affect anything).
The black cat will scratch us, and Regina will want to treat our wound. We answer:
- Yes, thank you. (we spend 76 crystals and watch the cut-scene; Regina will be happy).
- Thank you (we spend 22 crystals and see that her help will come in handy).
- Not worth it (doesn't affect anything).
If we overheard the conversation earlier, we will see a plaque that our memory did not fail us. This will still help us in the future. Distract the crowd. Then think about whether to use magic.
- It's worth it (spend 22 crystals and examine the letter, see the inscription “Stratford-upon-Avon”; this will affect the plot).
- Don't risk it (doesn't affect anything).
Edmund will want to meet us. We tell him:
- Do black cats scratch people even more ferociously? (Amabelle will get +1 to Cold Heart).
- Do the tortured victims drown in blood? (Amabelle will get +1 to Curse).
We notice that Edmund is admiring us. What should we do?
- Give in to the impulse (spend 76 crystals and watch the cutscene; improve love relations with the guy).
- Turn away, but continue the conversation (improves friendly relations).
- Turn away (does not affect anything).
We will agree on the next meeting. Suddenly Edmund is a sorcerer, so we will decide to use:
- His charms (Amabelle will receive +1 to Sorcery).
- Special potion (Amabelle will receive +1 to Witchcraft).
Episode 2 – Welcome
What should we do?
- Open the door silently (doesn't affect anything).
- Whisper the spell (Amabelle gets +1 to Sorcery).
Speak (doesn't affect anything):
- Try it.
- How can I help you?
Answer again:
- I don't think so (Amabelle gets +1 to Curse).
- I can (Amabelle gets +1 to Cold Heart).
If we didn't manage to find out enough information about the hospital, then we would…
- Used a special potion (Amabelle will gain +1 to Witchcraft).
- Used a spell (Amabelle will gain +1 to Witchcraft).
Read a poem about magic, and then decide what to do:
- Use magic (requires 15 units of Magic; call the vision later).
- Don't risk it (Count Dudley will be slightly disappointed).
- Think about it (doesn't affect anything).
If in the first episode we overheard the conversation of the townspeople and read Edmund's letter or used magic, then we will be able to impress Lord Dudley and get Might (we will be given +1 to Sorcery, Witchcraft and Might).
Then we ask (we will be able to ask both questions; they do not affect anything):
- What do you expect from me?
- Can't John Dee help?
If we were able to read the letter, then we will remember what is written in it. I will do everything in my power… (does not affect anything).
- I will try to conjure you a win in the game of Tantos.
- Ainsi sera, groigne qui groigne.
What shall we say?
- I hate you all! Be damned! (Amabelle will gain +2 to Curse).
- I must not die! (Amabelle will gain +1 to Cold Heart).
If we managed to call upon the vision, then the toad will be a little proud of us. We say:
- What else should I know? (we spend 17 crystals and learn that the Master values ​​us, but perhaps deliberately confuses us).
- I need you (spend 56 crystals and strengthen the connection).
- Keep quiet (does not affect anything).
Next, choose an outfit and hairstyle (does not affect the plot). What should we do?
- Punish them with a curse (Amabelle will receive +1 to Curse).
- Teach them a lesson (Amabelle will receive +1 to Cold Heart).
- Move on (does not affect anything).
Think to yourself that she…
- Does not bother me yet (Amabelle will receive +1 to Cold Heart).
- Beckons me (Amabelle will receive +1 to Curse).
We can awaken sins in people, but it has consequences! What do we do?
- Awaken Regina's envy (Amabelle will get +1 to the Curse; we will plant envy in Regina's heart).
- Continue listening (does not affect anything).
What do we say?
- Don't apologize (we spend 34 crystals and enjoy Regina's company).
- Leave (does not affect anything).
If in the last episode we gave in to the impulse with Edmund, then he will come closer to us…
- Move closer (spend 34 crystals and play with each other).
- Move away (does not affect anything).
What do we feel (does not affect anything)?
- Darkness?
- Someone's power?
What will we open?
- A page with a sleep spell (Amabelle will get +1 to Sorcery and learn a new spell).
- A recipe with a sleep potion (Amabelle will get +1 to Witchcraft and learn a new potion recipe).
- But suddenly decided to close (does not affect anything).
If in the first episode we agreed to help the Master, then now we will get +1 to Witchcraft and Sorcery.
Who is standing in front of me?
- A church minister (Ralph will decide to take us home).
- A man (Edward will decide to take us home).
What shall we say?
- Thank you (spend 34 crystals and improve relations with Ralph or Edward).
- Keep quiet (does not affect anything).
This concludes the second episode.