Crusader as an invincible “horseman” capable of hitting any enemy in a matter of seconds. Best build guide for PvE and PvP activities.
Crusader in Diablo Immortal, she is an amazing warrior who can crush enemies with divine light. Desired damage dealer and buffer for any PvE activities and an unsurpassed tormentor of ordinary users in PvP battles – it would seem that this class can “capture” any remarkable side of the game. However, in reality, conquering the heights is possible only with the help of knowledge of the basic mechanics, advantages and disadvantages, as well as the correct selection of the hero’s legendary equipment.
In this guide, we’ll take a look at the best Crusader builds in Diablo Immortal, offering both PvP and PvE -assemblies for the subsequent comfortable game.
PvP-build of the Crusader in Diablo Immortal
Class Advantages and Disadvantages
Incredible speed, group buffs, and massive damage from AoE abilities are the main reasons that make the Crusader the most desirable class on the battlefield against other users. However, do not forget about the shortcomings of this hero, fading into the background only in the hands of an experienced player.
- [+] The presence of skills that deal huge area damage.
- [+] A wide range of PvP development.
- [+] The presence of buffs, which can be applied to both the hero and allies in the party.
- [+] The presence of defensive skills.
- [+] High mobility.
- [–] Long cooldown skill dependency.
- [–] Low single target damage .
- [–] A playstyle that often relies on a single active ability, in the case of the Capture build below.
- [–] “Primary” attacks that are far below skills of other classes.
Recommended skills and rotation
Skill | Name | Benefits |
---|---|---|
Punishment | – increases < strong>Chance to Block by 30% for 2 seconds; – Use when other high damage abilities are on cooldown | |
Grip | – allows you to reset immobilization effect, applied on the character; —increases movement speed by 60%; —inflicts the Stun debuff on enemies. | |
Rebuke | – use to interrupt an enemy’s animation and “shackle» it to the ground during combat. | |
Falling Sword | – use to “catch up” and destroy a fleeing enemy from a distance . | |
Rotating Shield | – use to deal damage to enemies at a distance, and then pull them towards you. |
The rotation with the above skills will be based on the following:
- Grip is the character’s main skill that deals high damage to enemies and at the same time inflicts a useful “Stun” debuff. Don’t use the horse recklessly so that most of the cast animation doesn’t accidentally touch the already empty space in front of the Crusader. This ability is extremely important to hit right on target, cutting off escape routes.
- Break distance with an enemy that has withdrawn or taken a further position with Falling Sword, then go behind the enemy (if possible) ) to attack it with Punish.
- If Falling Sword is on cooldown, replace it with Spinning Shield, which will instead pull enemies within range .
- Use Punishment on rollback to “hold” buff to increase block chance on the active hero.
- Any enemies with low HP can be caught up with Falling Sword. Keep this feature in mind to turn the tide of battle in your favor in case of emergency.
Secondary Slot Set, which should be emphasized when basing the game on this build, – Splendor of the Winds, which will give tangible bonuses to the skill Capture. Two rings, an amulet, gloves, a belt and boots will not only additionally increase movement speed and damage of the Crusader, but will also give the hero immunity to any incoming damage [5 times while set is active / no more than every 40 seconds em>].
Legendary and Common Gems
Legendary Gems Starter Pack
Starting legendary gems worth looking at are aimed at increasing the damage from the main abilities of the class in question.
- Eternal Torment – crit. Crusader strikes cause agony, dealing 16.7% base damage every second for 3 seconds.
- Fervor’s Fang – each attack against a single target that the hero makes against it increases the damage dealt on it by 0.75%; at 10 stacks – by 7.5%.
- Berserker’s Eye – increases the chance of crit. hit and increases all damage dealt by the Crusader by 5%, but at the same time increases all damage taken by the hero by 6%.
- Lightning Core – character’s attacks have a 10% chance to cause chain lightning that will deal additional damage in an area.
- Seled’s Weakness – Increases damage by 6% for a minute after killing an enemy.
- Bound Death – Increases damage by 1.5% for each enemy hit ; up to a maximum of 4.5% for 3 purposes. The gem is especially effective in conjunction with AoE skills.
Best Legendary Gems
The legendary gems, which are considered the best, in turn, are aimed at spreading additional negative effects on enemies, as well as enhancing the main skill of the PvP build in question – Grip.
Generic Gem Pack
Gem | Effect | Usage |
---|---|---|
Ruby [+ HP] | Use until you get Tourmaline. | |
Tourmaline [+damage] | Once you get this gem, discard the Ruby. |
Tourmaline will be more useful than Ruby due to the additional damage boost. And the choice between aquamarine and sapphire becomes more “difficult” when you consider the existence of a spam attack like Smite, which increases the chance to block the Crusader by 30%.
The peculiarity of aquamarine is that it gives an increase to the character’s armor. And despite the fact that sapphire accelerates ArP in characteristics, due to the “primary” ability of the class in question, the main priority between the two “yellow” stones should go to side aquamarine, which will eventually improve the hero’s survivability.
Speaking of citrine and topaz– the effects offered by these ordinary gems will not give significant advantages to the Crusader, so just use the highest level gems that will be obtained during pumping and performing other activities of the game.
Attributes [Characteristics]
Basic Attributes
The main attributes that Crusader should focus on are – Strength, Fortitude and Vitality:
- Strength: +0,3%to damage per point.
- Fortitude: +0,1 to ArP and +0,1 to armor per point – ArP gives a significant increase to the character’s critical damage if he has a high crit chance. hit.
- Vitality: +3 to life per point – an additional percentage of health is never superfluous. Especially in mass PvP battles.
Willpower and Intelligence in comparison with the above characteristics can be called the most useless attributes that do not reveal the clear advantages of this class. It is possible that Willpower will be required in the later stages of the game. However, it is currently not a priority.
Special Attributes
The main attributes play very< /strong>an important role in the Crusader build, which is why special ones often fade into the background when looking for good legendary equipment. However, effects that affect crit chance growth. hits will be extremely useful for this class. Especially in combination with the boosted legendary attribute of the initial type “Eternal torment“.
Bonus attributes [Reforging Stones]
Speaking of bonus attributes, the acquisition of which is directly related to the Blacksmith, pay attention to the following reforging stones:
- Concussion Stone — additional stun and increase in melee damage; a tangible bonus that will be useful not only in PvP, but also in PvE.
- Vengeance Stone is an alternative option for players focused on strengthening the “primary” attack.
Awakened effects on equipment [armor and weapons]
When approaching the improvement of legendary equipment, first of all it is worth focusing on the buildup additional effects with the help of legendary stones. Once the “destructive” base of the PvP build is in place, move on to awakening the armor.
We recommend you proceed in the following order:
Damage of Spells of Light increased by 10%.
Piece of Equipment | Name | Awakened Effect |
---|---|---|
Shoulders | Sivket’s Advantage [Sivket’s Advantage] | Quartering cooldown reduced by 10%. |
Ascension of Faith [Faith Ascendant] | Damage of Falling sword increased by 10%. | |
Blessed by the Wind [Wind-Blessed Pauldrons] | Cooldown of Spells of Light reduced by 10%.< /td> | |
Legs | Blade Leggings [Bladed Jambeau] | Bladed Jambeau damage increased by 10%. |
Front [Cavalier’s Courtwear] | Quartering damage increased by 10%. | |
Add. weapon | Pavese of Ten Wings [Pavise of Ten Wings] | Spinning Damage shield increased by 10%. |
Funnel Cross< br />[Sinkhole Cross] | Spinning Shield cooldown reduced by 10%. | |
Bandbearer [Bonebearer] | Shield flare damage increased by 10%. | |
Armor | Conqueror [< em>Besieger] | Quartering Cooldownreduced by 10%. |
Spring Chain [Springback Chain] | Spinning Shield cooldown reduced by 10%. | |
Unbiased Justice [Justice Without Favor] | ||
Main weapon | Confusion [Tumult] | Drop Shield cooldown reduced by 10%. |
Little Spear [Little Lance] | Damage of Falling shield increased by 10%. | |
Caravan’s Catch [Karawan’s Catch] | Span damage increased by 10%. | |
Helmet | Redeemer’s Courage [Redeemer’s Mettle] | Shield flare damage increased by 10%. |
Paragon [Talent Tree]
Damage and survivability are two of the top picks in a well-crafted Crusader talent tree. Upon reaching the maximum level, 60, you should pay attention to the Survivor build, which will open up the opportunity to increase the maximum amount of health and also increase the armor rating.
Once Paragon levels up to 100, you can switch to the gladiator tree. Thus, both the main characteristics that affect survivability, as well as the indicators of damage, efficiency, resistances and ArP will be raised. After switching to these talents, it makes sense to switch regular tier gems (citrine and topaz) based on sagging stats.
Dungeon Crusader build in Diablo Immortal
Advantages and disadvantages of a class
The main task of the Crusader in the dungeons is to distribute buffs that increase the damage of the squad members. In PvE activities, the main purpose of which is to destroy large clusters of enemies, this class can surprise you with high damage numbers. However, for a comfortable battle against single targets (along with other heroes), you will have to knock out not only equipment, but also gems.
- [+] Having high damage AoE abilities.
- [ +] The presence of group amplifiers – can act as a buffer, like the Barbarian.
- [+] The presence of skills with defensive effects.
- [+] High movement speed.
- [–] Long cooldowns for most “in-demand” skills.< /li>
- [–] Low single target damage without proper leveling.
Recommended Skills and Rotation
The rotation with the above skills will be based on the following:
- Use Grab to move quickly over long distances, while dealing damage to all enemies within the radius of the skill.
- Using Holy Banner to apply a buff to allies that gives a boost to damage. However, be careful to keep all allies within range of this ability.
- After Holy Omen, activate Call on the Light.
- During the boss fight, follow the following chain of actions: Holy Banner => Summon Light => 3 charges of Rotating Shield=> Punishment. Thus, maximum damage will be dealt to a single target, which can later be backed up by another discharge of Grab.
Set of secondary slots, which should be emphasized, directly depends on the chosen style of play. The role of an exceptional buffer requires the presence of 6 active parts of the Vithu Wish set. Thanks to him, any abilities that spread various positive effects on allies and the hero himself will enhance the already applied buffs and supplement them with other bonuses.
If the role of “secondary” support does not suit you, you can safely return to Splendor of the Winds, which will reinforce the indispensability of the Grab skill.
Legendary and regular gems
Legendary Gems Starter Pack
Starting legendary gems to include in the final build in the early stages games after reaching the maximum level, will consist of gems, which in the first place will greatly increase the damage of the Crusader on a single target.
- Eternal Torment – Crit. Crusader’s strikes cause agony, dealing 16.7% base damage every second for 3 seconds. Needed to more effectively “work” in conjunction with the Holy Omen.
- Fang of Fervor– each attack on a single target that the hero makes against increases the damage dealt on it by 0.75%; at 10 stacks – by 7.5%. Effective in PvE activities, consisting of tasks to destroy small clusters of mobs, elite monsters and bosses.
- Berserker’s Eye – increases the chance of crit. hit and increases all damage dealt by the Crusader by 5%, but also increases all damage taken by the hero by 6%. Less effective than the gems above and below, but can be used if noneis a nicer alternative.
- Lightning Core– Character attacks have a 10% chance to cause chain lightning that will deal additional area damage. Useful both against large single targets and for killing large groups of enemies at the cost of additional damage.
- Head’s Weakness – increases damage by 6% for a minute after killing an elite enemy.
- Bound Death – increases damage by 1.5% for each enemy hit; up to a maximum of 4.5% for 3 purposes. The gem is especially effective in conjunction with AoE skills– in the case of the build in question, useful for Quartering.
Best Legendary Gems
Compared to starter set gems, legendary gems that countthe best, aimed at spreading additional AoE damage. Despite the fact that the proposed build only has one area of effect skill, it is great for activating new and, of course, useful debuffs.
- Bloody Jade – Increases all damage dealt and movement speed of the Crusader by 10%. Part of the Required Legendary Gems group.
- Oozing Bile– Hero’s attacks have a 5% chance to poison the enemy: the poison will deal 25% damage every second for 3 seconds. If the enemy dies from the ticking debuff, the debuff will spread to nearby targets. Effective in dungeons whose main task is to destroy huge crowds of enemies.
- Blessing of the Worthy – When the Crusader takes damage, there is a 20% chance to activate special additional effect that inflicts Retributionon all nearby enemies from the character. A kind of debuff, in turn, in the same second will deal damage equal to 10% of the hero’s total health at the time the legendary power spread. Generally similar to Penetrating Bile, but considered a more sought-after gem compared to the “poisonous” gem.
- Howler’s Call – Crusader’s attacks can start from 30 % chance to summon the spirit of the wolf, which will deal damage to all enemies within the radius of the skill. The gem is especially effective in conjunction with Quartering.
- Shard of Stone Flesh – Hero’s attack has a 5% chance to petrify an enemy for 1 second. Useless against bosses.
- Heart of Frozen– Reduces ability damage from long-range enemies by 10%. A gem that serves as an alternative in the absence of more interesting gems.
Regular Gems Set
Умение | Name | Benefits |
---|---|---|
Punishment | – increases < strong>block chance by 30% for 2 seconds; – use when other high damage abilities are on cooldown. Note: can be used as a primary spam -attacks against single targets in the presence of gems that accompany the ability enhancement. | |
Grip | – allows you to reset the effect immobilized on the character; – increases movement speed by 60%; – hold while moving to deal additional damage to locked targets. | |
Summon Light | – Inflicts a buff on allies within range of the skill, which in turn activates immunity to incoming damage for 3 seconds. Note: In combination with the chest piece Unbiased Justice[Justice Without Favor] the skill also “hangs” an aura on both the Crusader and party members, which deals damage to area. | |
Holy Banner | – use to plant a divine banner, thereby increasing your crit chance. Note: Buff applies to allies within the area of effect. | |
Rotating Shield | – use to deal high damage on a single target (especially effective against bosses, mini-bosses and elite enemies). Note: Combine the skill with the Holy Banner for more effectiveness. |
Gem | Effect | Usage |
---|---|---|
Ruby [+ HP] | Use until then until you get Tourmaline. | |
Tourmaline [+damage] | Once you get this gem, discard the Ruby. | |
Aquamarine [+ Armor] | Especially effective in conjunction with Smite, which grants 30% increase to Block stat. Note: It is worth using two aquamarines. | |
Sapphire [+ to ArP] | ArP = armor penetration; Increases crit chance. Note: in conjunction with two aquamarines, use one sapphire. |
For citrine and Topaz: Efficiency and resistance are not a priority for the Crusader. In PvE, these stats can even be equated with “useless” in comparison with more significant indicators – HP, damage, armor or ArP.
Therefore, any of these two highest-level gems can be used in equipment, which will be obtained during pumping and performing various in-game activities.
[Characteristics] Attributes
Basic Attributes
Strength and < strong>Resilience are the main attributes of the Crusader, which should be emphasized in the first place. Each point of Strength increases the character’s damage by 0,3%, and Fortitude, in turn, gives an increase in armor and ArP, which is especially useful in the early stages of the game.
Vitalitycan also be called a good characteristic, but you should not delve into its pumping, otherwise there is a great chance to turn the character into a “useless jar”. Thanks to the fact that the Crusader has defensive skills, this attribute – like Fortitude – should not be emphasized too much.
Special Attributes
By maxing out the main stats selected, you might want to consider getting more “upgraded” gear with nice “special stats” appropriate for the Crusader. One of the most demanded can be considered an increase in crit chance. hit, on which the main damage of the character is built.
Bonus attributes [Reforging Stones]
Coming to the bonus stats, it’s worth taking a look at two Reforging Stones – Shock Stone and Vengeance Stone. The former increases the damage of single-target skills, which will undoubtedly be useful in dungeons or raid events with tedious and unpleasant bosses. The second, in turn, focuses on strengthening the “primary” attacks.
The choice between them will depend solely on the player’s preferences.
Awakened effects on equipment [armor and weapons]
When it comes to upgrading legendary equipment, the first thing to focus on is boosting additional effects with the help of legendary stones. Once the “destructive” base of the PvE build is in place, move on to armor awakening.
Recommended action in the next OK:
Piece of Equipment | Name | Awakened Effect |
---|---|---|
Shoulders | Sivket’s Advantage [Sivket’s Advantage] | Quartering cooldown reduced by 10%. |
< strong>Faith Ascendant [Faith Ascendant] | Falling Sword damage increased by 10%. | |
Wind-Blessed Pauldrons [Wind-Blessed Pauldrons ] | Cooldown of Spells of Lightreduced by 10%. | |
Legs | Bladed Leggings [Bladed Jambeau] | Quartering damage increased by 10%. |
Front [Cavalier’s Courtwear] | Damage of Quartering increased by 10%. | |
Ext. weapon | Pavese of Ten Wings [Pavise of Ten Wings] | Spinning Damage shield increased by 10%. |
Funnel Cross< br />[Sinkhole Cross] | Spinning Shield cooldown reduced by 10%. | |
Bandbearer [Bonebearer] | Shield flare damage increased by 10%. | |
Armor | Conqueror [Besieger] | Quartering cooldown reduced by 10%. |
Spring Chain [Springback Chain] | Spinning Shield cooldown reduced by 10%. | |
Unbiased Justice [Justice Without Favor] | Damage Spells of Light increased by 10%. | |
Primary weapon | Tumult [Tumult] | Drop Shield cooldown reduced by 10%. |
Small Spear [Little Lance] | Damage of Falling Shield increased by 10%. | |
Caravan’s Catch [Karawan’s Catch< /em>] | Span damage increased by 10%. | |
Helmet | Redeemer Courage [Redeemer’s Mettle] | Shield flare damage increased by 10%. |
Paragon [Talent Tree]
The talent tree that every PvE Crusader should aim for is Slayer, offering an additional boost to damage and other stats. However, it will be blocked at first – it requires a 100-level Paragon to use it.
Alternative to Vanquisher – Treasure Hunter, which, of course, is not as strong as we would like, but it also increases armor, ArP, and damage. And as a bonus for killing monsters in open areas, the Crusader will receive 50% more game currency.
Crusader build for Daring Portals in Diablo Immortal
Class advantages and disadvantages
Crusader is a great buffer, an intriguing support that can save you from death, and a desirable damage dealer who can deal with huge crowds of mobs in a matter of seconds.
However, AoE abilities are not the only advantage of this class; with proper buildup and the right selection of gems, this hero will be able to withstand even single targets without much difficulty.
- [+] The presence of abilities that increase the chance of crit. hitting allies.
- [+] Having skills that grant immunity to incoming damage.
- [+ strong>] High AoE damage.
- [+] High mobility.
- [–] Low single target damage (vs. AoE abilities) early in the game.
- [–] Dependence on skills with long cooldowns .
- [–] No alternativeQuartering, and therefore a meager arsenal of “primary” skills.
Single player [Solo]
Skill | Name | Benefits |
---|---|---|
Punishment | – increases < strong>block chance to 30% for 2 seconds; – Cast when other high damage abilities are on cooldown. Note: Can be used as a primary spam attack against single targets when equipped with ability boost gems. | |
Capture | – allows you to reset the effectimmobilization on the character; – Increases movement speed by 60%; – Hold while moving to deal additional damage to locked targets. | |
Consecration | is an additional AoE damage that enchants enemies with divine light for 6 seconds. Note: Can be used while moving while casting Quarter. | |
Falling Sword | – Hit groups from a distance, dealing additional damage over time. | |
Rotating Shield | – use to deal high damage on a single target (especially effective against bosses, mini-bosses and elite enemies). |
The rotation with the above skills will be based on the following:
- Capture – a skill that needs to be built with great emphasis, since it is the main ability of the Crusader. Thanks to the “horse“, the hero can destroy large clusters of mobs in a matter of seconds or, conversely, inflict high damage on the boss.
- Lighting and Rotating shield – Abilities that are worth using in between cooldowns of Capture. Combined with Punish, which is the build’s main spam attack, the Crusader will be able to fight back quite well in a single-target battle, despite the fact that the backbone of this class’s skills is based on AoE damage.
< li>Falling Sword, in turn, can be used on cooldown to deal additional damage. Also, this ability will be extremely effective at a distance.
The set of secondary slots that you should focus on when assembling the DD-Crusader is Splendor of the Winds, which “upgrades” the Capture skill, giving it additional nice bonuses.
Group passage
Skill | Name | Benefits | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Punishment | – increases < strong>block chance to 30% for 2 seconds; – Cast when other high damage abilities are on cooldown. Note: Can be used as a primary spam attack against single targets when equipped with ability boost gems. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Capture | – allows you to reset the effectimmobilization on the character; – Increases movement speed by 60%; – Hold while moving to deal additional damage to locked targets. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Summon Light | – Inflicts a buff on allies within range of the skill, which in turn activates immunityto incoming damage for 3 seconds. Note: When combined with a chest piece Unbiased Justice[Justice Without Favor] skill also “hangs” an aura on both the Crusader and party members, which deals area damage. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Holy Banner | – use to plant a divine banner, thereby increasing your crit chance. Note: The buff applies to allies within the area of effect. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The set of starting legendary and common gems, as well as the best legendary gems for Daring Portals is identical to the assembly of the general PvE build designed for passing dungeons and raid events. You can get acquainted with the obligatory legendary gems, as well as the assembly of ordinary gems that can simplify leveling and passing other game activities, in the Crusader Build for Dungeons in Diablo Immortal< /em>» —> Legendary and Common Gems. Attributes [Characteristics]Basic AttributesImportant rules for choosing the main attributes for the Crusader are as follows way:
Strength and Toughness are the stats to focus on. Moreover, the coverage of Fortitude should be inferior to Strength, if absent serious problems with survivability. Special AttributesCrit Chance hit— an important stat in the Crusader build, which has a huge impact on the character’s damage. Therefore, when approaching the selection of special attributes on equipment, the player should focus on this characteristic. However, before moving on to the conscious selection of a more improved version of the parts of the legendary armor, it is necessary to select and “patched up” the assembly of the main attributes. [Reforging Stones] bonus attributesAfter meeting the Blacksmith, bonus attributeswill also play an important role. Of course, some may be confused by the chance at which the active effect of any proposed reforging stone works, but in the heat of an active battle, the chosen buff can be of great service. When looking at the bonus attributes of the Crusader, it is worth taking a look at:
Awakened effects on equipment [armor and weapons]When approaching the improvement of legendary equipment, first of all it is worth focusing on the buildup additional effects with the help of legendary stones. Once the “destructive” base of the PvE build is in place, move on to armor awakening. We recommend you proceed in the following order: < td>Legs
Paragon [Talent Tree]Fighter– the main talent tree for the Crusader, which is used in all PvE activities if the hero’s Paragon level is brought to 100. Otherwise, Treasure Hunter should be preferred in the early stages of the game. Other trees will be useless for this hero. So, for example, you should not pay attention to the gladiator branch of development, even if its features seem attractive, since it is intended exclusively for PvP play. Diablo Immortal Crusader solo build [Farming and leveling]Advantages and disadvantages of the classThe Crusader feels great in both group and solo passage of many of the game’s activities. Leveling this class is all about pure pleasure due to the huge number of area-of-effect skills. It is for this reason that even grinding mobs can be an easy pleasure. However, against single targets, the damage (without proper leveling) leaves much to be desired.
Recommended Skills and Rotation< tbody>
Rotate with the above skills will be based on the following:
Splendor of the Winds is the main set of the secondary type, which is worth devoting your energy and free time to obtain. With this set, the Crusader will be able to demonstrate the full power of the Grip ability, which is the main skill of the build of any orientation. Legendary and Common GemsThe set of starting legendary and normal gems, as well as the best legendary gems for Rifts of Trials is identical to the assembly of the general PvE build, designed for completing dungeons and raid events. Check out the required legendary gems, as well as by assembling ordinary gems that can simplify leveling and passing other activities of the game, you can in the item “Dungeon Crusader Build in Diablo Immortal” —> Legendary and Common Gems. Attributes [Characteristics]Basic AttributesWillpowerand Intelligence are the most useless attributes for a Crusader. And if the first characteristic can be used in the PvP component of the game, then in PvE activities each of them can be replaced by a more demanded stat. First of all, it is worth pumping Strength, which gives an increase to the damage of the character. Fortitude and Vitality are considered less necessary attributes, however, if the hero’s survivability is at “zero”, you can think about raising armor along with ArP and HP. Special AttributesSpecial Attributes are the second step in the Crusader build and should be approached after picking up the main stats. A stat worth the attention of any user playing the class in question is increasecrit chance. hit, since it is on it that the main damage of the character is built. Bonus attributes of [Reforging Stones]< p> Bonus attributes should not be written off! Stone of Concussion or Stone of Vengeance will work well for a Crusader, even though their active buff has a 2% chance to proc.. p> Somehow, even a rare additional damage boost can turn the tide of battle even within PvE activities. Awakened effects on equipment [armor and weapons]Approaching the improvement of the legendary equipment, first of all, it is worth focusing on the buildup of additional effects with the help of legendary stones. Once the “destructive” base of the PvE build is in place, move on to armor awakening. Recommended action in the following order:
Paragon [Talent Tree]In the early stages of the game, you should focus on “Treasure Hunter” talent tree, which will give an increase in damage and armor, and will also allow you to get 50% more gold for killing mobs in open spaces. Afterwards, as soon as the level of the general Paragon is raised, it is important to switch to the Fighter. It will not only increase the Crusader’s HP, but also additionally activate such characteristics as ArP, armor, damage, survivability and other important defensive aspects necessary for a comfortable game. Crusader build for Raids in Diablo ImmortalThe PvE build for completing raid events as the Crusader is identical to the build discussed in the –> Dungeon Crusader Build in Diablo Immortal. The information presented in this section of the guide covers all directions of the class presented: recommended skills, best legendary equipment and weapons, awakened effects, main and bonus attributes, etc. Paragon, a talent tree that allows you to adjust and “raise” some of the character’s characteristics, was not left without attention. |