Tuning of air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

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Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

tuning of etheric coherence in zenless zero (zzzz) – a new type of puzzle in the Vaifay region, when solving which you need Draw a ball through the crooked points with numbers in the correct numerical order. This mini-game is found in control terminals that open access to blocked tracks of track or mini-loaders of different rarities.

In this guide, we will consider where all the puzzles with the setting of etheric coherence in the ZZZ are located, and what direction of the ball movement by the curve leads to the solution of each of them.

Setting the etheric coherence in the ZZZ: how to find and solve all puzzles with balls and curve

> We advise you to complete in advance The starting story chapter of the 2nd season “Dawn is in the clouds” and pump the temple according to the mission “ Running time: ten years of Suybyan ” at least to the 20th level ( (So you will open all the tricks with puzzles, available at the time of version 2.0 ).

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

setting of air coherence – a gameplay with tug of control units ( designated by English letters a, b, C, d, etc. ), tied to a closed curve line. The player’s task is to pull the curve to the points with numbers so that the ball circulating on it lights them in the correct ( natural/increasing ) numerical sequence.

If the point has no number, it can be passed through it in any order. The direction of movement of the ball can be changed using the ⭮ reversal button ( near the “discharge” ).

puzzles marked on the map the blue puzzle icon , always rewarded with a chest after their decision. But the game also has hidden terminals that are not indicated on the map. They do not give a chest directly, but simply open the way to it – it will take a little more effort to detect them.

setting the etheric coherence in the concrete center [Cavern Lemnos]

Directorate terminals 1 and 2

  • Award: access to a locked half cards.

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

we will start with the terminals in the leemnos “enrichment center” – they are just from those that are not displayed on the map. And since they are nearby, we identified them in one point. So, start the path with the teleport “ processing platform ” and head to the site with a stray banbu ( blue dialogue mark ), and then – to the area on which the map menu shows two white chains with links ( labels 1 and 2 on carriages above ).

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

by clicking on the advanced bridge and passing to the site on the right, you will find the second terminal. As shown in the video above, the setting will be completed if you pull the curve under each of the numbers (A put the deuce in parallel, b – to one, D leave over the triple, and c is below the fourth point ).

Setting the etheric coherence in the central industrial zone [Caverno]

Control terminal 1

  • : access to the room with advanced advanced mini-carrier.

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

The first terminal in the central industrial zone of the leemnos Cavern will be found on a large platform with monsters, not far from the entrance to the same location ( there is no icon on the map ). He opens the compartment with an advanced mini-carrier ( +10 polyhroms, 10 Internet loans, 2 amplifiers and 5000 denni ).

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

We showed the video above how Solve this puzzle: nodes with letters need to be put so that the curve forms an eight ( clock: d-to the 3rd, a-to the 4th, c-to the 2nd, b-to 1-u ).

Terminal of control 2

  • award: access to a room with advanced mini-carrier.

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

the second, also not displayed on the map, you will find on the site “ production platform ” height: east ” – just go down to the tier below the first point of fast movement and turn to the closed hangar opposite the site with monsters.

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Focusing on the video processing above, set up the curve like this: the central nodes D and e lower the points 3 and 4.

Setup etheric coherence in the old working village [Caverna Lemnos]

Directorate terminal 1

  • Award: Standard mini-carrier.

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

the first terminal in the old working village of Caverna Lemnos ( with your own label on the map ) can be detected in the subway, between teleports “Western Square “and” hostel: north “.

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

As demonstrated on the video above, the link A needs to be lowered to the 1st point, B-down to the 2nd point, and C put to the left of the 3rd. 2

  • reward: standard mini-carrier.

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

the second terminal in this cavity you will also find in an underground room, to which you can get from the “ hostel> hostel: south “. Having reached the point of movement, go to the elevator, then run across the hall to the second lift and leave the lower tier – before the exit, there will be a remote control from the puzzle.

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

BECOMING from the video and screenshots higher, put the link to the right 1st point, pull B to the lower left corner behind the 2nd mark; C place on the left, and D is to the right of the 4th point.

Setting the etheric coherence in the old Research Institute [Cavern Lemnos]

  • reward: advanced mini-carrier.

Setting the etheric coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

the only terminal in the old Research Institute of Caverna Lemnos is in a safe zone opposite the teleport “Warehouse of the institute “.

Setting the air coherence in ZZZ: how to find and solve all the puzzles with the ball and the curve

Setting the air coherence in ZZZ: how to find and solve all the puzzles with a ball and a curve

This mini-game, according to the video above, will be completed if the 1st point is pulled to the left, then put the 3rd from the left of the 3rd ( and parallel to the first point ), and e-to the right of the 5th ( and parallel to the second point ), well, to leave a straight line under the 4th point.

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