Falar Aluwe in Baldur's Gate 3: where to find and how to get a sword from a stone

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Falar Aluve in Baldur's Gate 3: where to find and how to get a sword from a stone

In Baldur's Gate 3, the sword Falar Aluve is a bastard blade of a rare type from 1 An act of play that can be found in the dark Underdark. This long sword, epically stuck into a stone altar, is endowed with both buffing and debuffing effects and, very rarely, has fencing properties. From our guide you will learn where to find this singing weapon and how easier it is to take it out of the rock, as well as about its properties and benefits to the squad.

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Where to find the sword Falar Aluwe in Baldur's Gate 3

Falar Aluve in Baldur's Gate 3: where to find and how to get a sword from a stone

Falar Aluve in Baldur's Gate 3: where to find and how to get a sword from a stone

The shimmering blade, deeply immersed in a stone altar, is located in the Underdark (X: 116; Y: -191).

Falar Aluwe in Baldur's Gate 3: where to find and how to get the sword from the stone

Nearest teleport: Selunite outpost, which can be reached through the passage in front of the puzzle with the Moon circles in the depths of the Goblin Camp.

How to get the sword Falar Aluve from the stone

Falar Aluve in Baldur's Gate 3: where to find and how to get a sword from a stone

For Falar Aluve to succumb to your attempts to get it, you can choose as many as 4 paths :

  • A single test of increased difficulty for Strength. “Grab the sword with both hands and pull” (DC 15): it is advisable to use buffs/after a successful result, the hero will immediately draw the weapon;
  • Test of Religion: “ This seems to be a sacred place…” (DC 15) → “Drop a few drops of blood…” (without rolling a die) – the blade will glow and fly out of the altar;
  • Simplified checks for Paladins: “…< i>Think about what ritual might fit the situation
    ” (DC 10 Religions with advantage) – the hero can also guess about the blood sacrifice and receive a sword without dice rolls, or choose the option with a second Charisma check (DC 10);

Falar Aluve in Baldur's Gate 3: where to find and how to get a sword from a stone

  • Option without checks: stand close to sword and hit any character with Shadowheart's hand (or herself with any ally) so that the blood gets on the altar and causes an impulse from the sword → then click on the blade – in the dialogue, Falar Aluve will immediately feel the call of blood and fly out of the stone, as after checking for Religion.

Falar Aluve in Baldur's Gate 3: where to find and how to get a sword from a stone

It is better to choose the Religion check and perform the ritual, as it will bring + 30 thousand experience for Shadowheart for unlocking her Inspirational Event (if she's in the party).

Who is it suitable for and how to use Falar Aluve

Falar Aluwe is a rather remarkable weapon, opening up several additional actions and activated skills for attack, crowd control and support of allies for the owner. Another plus is its fencing properties, which a very limited number of longswords in the game have and will be useful to units with bonuses to this type of combat. The blade will play perfectly in the hands of classes for close combat:

  • Paladin;
  • Barbarian;
  • Warrior;
  • Bard of the College swords”;
  • Priest of the “Domain of War.”

But you don’t have to focus on the class and give it to any character with the ability to carry long swords – even in the hands of a support or mage, the sword will be useful in the right situation for the entire pack at once.

Characteristics

  • Falar Aluwe [Rare];
  • Attack 1d10 (1d8 for one-handed strikes) + bonus from hero's Strength or Dexterity [Slashing Damage];
  • Type: Long sword;
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  • Properties: Fencing/One and a half;
  • Sale price: 250 gold;
  • If your character has the proficiency to carry this type of weapon, you will unlock several bonus attack moves with the ability to apply debuffs to the target (screenshots below).

Falar Aluve in Baldur’ s Gate 3: where to find and how to get a sword from a stone

The blade made of stone has a special skill “Falar Aluve: Melody”, divided into two states (to choose from when manually activated):

  • Song: buff for party members within a 6 m radius, giving a bonus of 1~4 units. to attack actions and checks for Wisdom, Intelligence and Charisma;
  • Screams: debuff on enemies within a radius of 6 m, penalizing by 1~4 units. to checks for Wisdom, Intelligence and Charisma + dealing 1d4 Thunder damage to affected enemies.

To choose the right attack mode, focus on the benefits for a particular combat situation. Thanks to the properties of the “Song” skill, the sword will bring an increased bonus to allies with priority modifiers of Wisdom, Intelligence and Charisma.

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