Welcome to this small guide to the game Princess Connect Re:Dive. Like the title suggests, it’s meant to be a collection of leads, which will help you a lot when progressing. I highly suggest for new players to read the “Rerolling” and “Progression” part, but after that, there is no right order to read this guide. Feel free to navigate to the topics where you need information or are simply interesting to you.
- To start off, rerolling doesn’t really matter in the long run. Can make your first months playing Priconne a lot less frustrating and easier though, so it’s still recommended. But if you dislike rerolling be assured that it’s not game-breaking.
- If you want to reroll, Makoto is generally the “best” option, simply because she will be meta in clan battle in a while and it takes very long to farm her. However, Makoto is kinda underwhelming in early game – So people often try to reroll Makoto + another 3 star who helps them progress. I personally recommend to reroll for Makoto + Miyako: Miyako is a 2 star, so rerolling her is a lot easier than another 3 star. In addition to that, she’s the best pve tank right now and will make your life in story a lot easier. Rerolling for only Makoto is fine too.
Guides to reroll fast (without downloads):
Unfortunately there is no fast reroll method for IOS.
Djeeta is a strong dps. Her UE in future will also buff her TP charge, which gives her utility and prevents her from being powercreeped. Overall pretty useful in all content where you need a dps. But, she’s permanent and farmable and other than Jun she’s not that essential for any content. You can reroll for her, but you won’t miss out too much if you don’t.
- Priconne has a spark system. For every multi you get 10 points and when you have 300 of them, you’re able to exchange them for a featured character of your choice. In general people recommend saving for spark – The rates aren’t the worst but it is a good safety net. To do a spark, you need to do 300 pulls (= 45k jewels). Also good to note that spark doesn’t carry over, at the end of a banner your points get converted into skip tickets.
- So who to spark for? Generally limited characters, especially seasonals, are good choices. Examples for the first year would be Christina or NY Yui (first and second Princess Festival) or seasonals like Summer Peco/Kyaru and Christmas Chika. Other characters are farmable and you’re able to get them without gacha. And banner like Princess Festival have double 3* rates, which makes them very valuable.
- If you want to be competitive in either CB or arena, you need to focus on one of them. For example, Jun will be great for CB and Ilya will dominate arena once she comes out. When you’re f2p, better focus on one aspect since you don’t have the resources to roll on every “good” banner. You can also check out Shinki’s write-up in the #en-questions channel (Priconne Discord), he wrote a small overview about each upcoming banner in the first year (assuming en follows jp).
→ Tims Roll Advice for competitive players (possible as f2p if EN follows jp, arena/cb focused):
Jun → Ilya (good for reaching rank 1 in arena) → S Kyaru (for Arena) → H Shinobu (for Arena) → Christina (if you have +60k jewels) → NY Yui → V Shizuru (for CB) → Muimi
1. Skipping Christina is practically gambling that you pull either her or Yui on NY Yui banner before spark.
2. Ilya needs to be at a high star level to be very useful, so save your amulets for her.
3. You can pull on XMas Chika too, but that depends on your current jewel storage. XMas Chika will be very powerful later on but will probably not have much use at her release. Grabbing her is a long-term investment since the chance to get her at rerun is low.
4. We’ll get up to 100 free pulls on Muimi’s banner (anniversary) so 30k jewels are enough to get her guaranteed.
This roll advice is based on the jp banner schedule. There will be an update when we know how CR will handle the pace in en.
- Every time you get a dupe, you get divine amulets (1 for 1* Dupe, 10 for 2* Dupe, 50 for 3* Dupe). It can be used to buy shards from characters you already have. While the divine amulet – shards ratio seems to be very cheap at the beginning, the price for shards increases every 20 shards you buy up to a maximum of 5 amulets per shard. That’s why buying enough shards to ascend a character from 3* to 5* is very expensive (1150 amulets). Thus it’s recommended to save amulets for limited characters who you can’t farm.
- It’s generally recommended to do at least one multi at the beginning (3 at max) to build a roster and have an easier time progressing. Don’t go overboard though, 3 multis are the maximum unless the current banner is really good.
JP Banner Schedule in the first year:
I won’t go into detail why X unit is good for Y role (I’m lazy and it would make this guide too long as well). Search on the internet, look at the skill kit and if you’re really confused why said character is bad/good you can ask in Priconne discord as well (You can find the link at the bottom). But this guide won’t cover this aspect.
- Every character has a certain range value, which determines how much the character stands in the front or in the rear. That’s why you can’t change the order of your team, the positions of the characters are fixed by their range value. Therefore, you need to be careful who you use in your team, since positioning is very important and the only way you can influence it is by swapping characters in your team.
- Regarding tankiness you should be aware of two positions: 1 (right) and 3 (middle). The first spot obviously gets attacked by short-range mobs and the third spot usually is the target of the long-range mobs. The second and fifth spot gets attacked too, but not as often. The fourth spot is the “safest” of all of them (from my experience at least) and if you can put your squishiest unit in there it would be great.
- good units for the first spot (main tank) = Pecorine, Miyako, Kuuka, Nozomi, (Jun)
- good units for the third spot (off-tank) = Kokkoro, Nozomi, Shizuru, Akino, Mifuyu
- It’s also recommended to not focus solely on magic or physical dps at the beginning, you need both of them. Having a good physical dps is more important though, since you need that a lot more than mdps in story.
- viable mdps for story = Yui, Maho, Akari, Kyaru, Anna, Hatsune
- good physical dps = Shiori, Suzuna, Djeeta, Makoto, Kaori, Mimi, Rei (would recommend to have her at at least 2* though)
- You should avoid using Lima or Kuuka as the main tank at the beginning, too. Lima is not really tanky and has more use in pvp because of her unique trait to show up later in battle. And Kuuka is more specialized in magic damage, which you won’t encounter often in story. In addition to that, her taunt leads to her being killed even faster.
- Focus on story mode, try to push it as far as you can. If you’re stuck, farm the available gear (priority: tank > dps > off-tank > healer > rest). If you’re still stuck, you can refine (ONLY refine if you have equipped every available gear). And when you’re able to progress further the cycle repeats.
- At the beginning try to only level a core of 5-6 units (7 are also alright if you really want to). You can level other units when you’re done with story mode and focus on other content like very hard dungeon or arena.
- Stamina refills are recommended. You can do either 3 or 6 refills, up to you if you either value currency or progression more.
- You don’t have to 3* a stage to farm efficiently. The only benefit you gain from it is jewels, satisfaction and the ability to use skip tickets. But drop rates are always the same, regardless of the amount of stars you get in a run.
- Equip fragments who are shown in the left and middle have higher drop rate than fragments in the right slot. (Except in hard story mode, in hard story every equip has the same drop rate)
- Drop-rate for equips in hard story is doubled, so feel free to farm these even though the stamina cost is high.
- Refreshes for hard story mode generally aren’t recommended, 50 jewels for possibly 0 shards aren’t great value. It’s probably worth it during 2x hard drop events.
- There are no drawbacks in using skip tickets, since you gain exp potions and food instead of the affection & exp you get from manual.
- World 8 has two very annoying mobs, doors and clouds. Thus having Yukari in your team will make this map a lot easier for you.
- If possible, try to place Yukari (or any other character who can tank magic damage well) in position 2. This should solve any difficulties with doors since they only attack the second spot.
Since I saw that a lot of people seem to farm characters in hard story mode, who are really underwhelming right now, just because they get good at 6*, I felt like addressing this point in my guide too. I wouldn’t recommend farming characters only because they get good at 6*. Reason for that is that 6 star is a feature very ahead in the future (2,5 years roughly) and unless CR messes up the pace very badly you shouldn’t worry about 6 star units for now. Stamina is important for progression and you should prioritize only hard stages of characters which will be useful right now or the near future. Later on, when more hard stages release, it’s not hard to farm enough shards to ascend a character from 1* to 6* in 2-3 months. (Don’t forget events, where you get around 120 shards too). Limit your daily hard stage farm to units you actually need.
Raising your units
- Be careful with refine, since you lose every bonus stat you get from it when you rank up. In addition to that, you only get refunded 50% of the used refinement points.
- Unless you refined more than 2 gears, always rank up. Especially rank 4 and 7 – These ranks are always worth it, even when you refined everything on the previous rank. Reason for that is the new skill you unlock by reaching these ranks. Particularly rank 7 is a huge power spike and you should rank up immediately if available (save some mana to level the new skill up though)
- You can look up the gear from the next ranks by clicking on the profile picture at the bottom left -> Rank Details
- In early and mid game you’ll have tons of exp potions, so better avoid buying these in the shop because you’ll need the mana for leveling skills up & gearing. But when you hit a certain level (around 60) leveling up becomes very expensive, so you may consider buying them when you hit that point.
- Ascension is very important, especially for tanks. That’s why you should always do hard stages daily (a guide to which units to prioritize can be found at the bottom).
- Bond stories give you a nice stats bonus as well. So make sure to read all of them. To access bond story 5 to 8 you need to have your character at 3*. You can also use food to raise affection in the guildhouse.
- Since you can stay in a dungeon for multiple days you don’t have to beat it immediately on day 1. Just make sure your number of remaining attempts is 0 before reset so you don’t miss out on your daily attempt.
- Make use of guild supports! While it’s expensive and it’s probably not worth it to use them every time in normal & hard dungeon, it’s a good investment for the first clear to get the stamina furniture as early as possible.
- Retreating in a dungeon stage basically resets all progress made in that one attempt. So if a unit dies or anything goes wrong, you can always retreat to try again or swap some units.
- Always do the highest difficulty. Even without beating the boss you’ll get much more coins and rewards by beating the normal stages (which won’t be much harder because they scale with your player level). To visualize, here a overview of earned coins per difficulty (with and without the boss)
Strategy for VH dungeon boss
VH atm is the most difficult PVE boss and not an enemy you can beat with your normal team (unless you’re highly overleveled). The cheese comp for him is Yui + Chika + Yukari + 2 tanks. You can use Maho instead of one tank. The key aspect of the strategy of this cheese comp is, that you don’t lose any units who survive if you time out. So all you do is stay alive, time out several times and slowly chip his health away in multiple attempts. Yukari is the core unit in the team, because her UB shield is necessary to survive the UB of the boss and her TP battery skill allows your healers to keep the team HP at a consistent amount. Yui and Chika are also very important, since most of the boss’ attacks are AOE. Regarding tanks, you can use anyone besides Rima (not completely sure about Kuuka though, haven’t tried her). Keep in mind that you need 2* Peco if you plan to use her.
Don’t forget that you’re able to use guild supports. I personally would for example use a Chika support instead raising her because she doesn’t have much use besides VH.
Unless you’re high leveled (around lvl 65) I wouldn’t try to auto VH. Timing your UBs correctly is the key to beating him.
- Use Yukari’s UB before the UB from the boss, usually he casts it after Silence. Some people already use her UB before Silence, up to you what you prefer.
- Keep in mind that Yukari charges the unit with the lowest TP amount. So you may wait with using Chika or Yui to let the other one gain tp faster. Or if you plan to use Miyakos/Pecos UB, try to cast it at the same time like Yui/Chikas UB so that Yukari charges the healer instead (Yukari prefers the rear positions when charging).
- Sometimes the boss can be very unpredictable, e.g. using his UB when you don’t expect him to do so. If that happens you should retreat to try again. You can also use fodder units to reset his attack pattern.
- Arena / Parena in Priconne has a bracket system. Depending on when you clear 4-6 and 8-15, you land in a bracket with players who have unlocked arena / parena at a similar date. You may consider waiting a bit with clearing these two stages if you want to enter a fresh bracket to have an easier time climbing. At the bottom there is a bracket spreadsheet which should be up to date.
- The easiest way to climb the ranks fast is to target bots. You can recognize them by having every unit in their team at 2* or 4* (That’s why you see 3* units in 2* rarity in arena sometimes) or a bad team composition. You can also target players who have Kaori/Kuuka in the front (easy win).
- Aim to be in ca. top 1,3k for 34 coins/hour. That way you get at least 5 shards per day via the arena shop.
Arena team compositions
AOE Burst Comps
Yuki + Mitsuki + Saren + Ninon + Lima
Yuki + Rino + Mitsuki + Yukari + Lima
These team comps are built around having Ninon/Rino charged up very quickly and nuking the enemy with their UBs. Lima is very useful because she causes the enemies to group with her delayed entry, and Mitsuki provides AOE defense debuff to make the UB hit even harder.
Magic Melt Comp
Magic dps are very strong in arena because magic attacks can’t miss and most current team comps are vulnerable against magic damage (Especially pudding, she literally melts against that). Mentionable damage dealers for a magic team are Hatsune, Anna, Yori (high star level required). Debuffers/buffers who reduce magic defense or raise magic attack like Maho or Akari are useful too.
General strong units for arena (will fit into most team comps)
Hatsune: AOE magic damage, Stun, attacks automatically the enemy with the highest attack stat
Tamaki: Good against magic comps since she deals massive damage against mages and targets the enemy with the highest magic attack stat.
Pudding: Strongest anti-physical tank.
Kuuka: Strongest anti-magic tank.
Monika: +50% attack speed, buffs your team
Defense Damage / (1+ (Defense/100) = Real Damage
The formula for magic defense is the same.
TP Regen TP you get after the end of a wave
TP Boost TP you get for every action (attacking, being attacked, using skills)
TP Retain TP you get refunded after using your UB
HP Regen HP you get after the end of a wave
HP Drain HP you get when attacking = Damage x HP Drain / (100 + enemy lvl + HP Drain)
HP Recovery Boost Influences healing amount greatly, only relevant for healer.
Crit Rate Crit Rate x 0,05 (character lvl /enemy lvl ) = Crit Rate in %
How much TP do you need to use an UB?
How much jewels do you get from one-time rewards in arena/parena?
62k in total, 31k each
When do we get the daily rewards from Arena?
0 am UTC
When is daily reset?
1 pm UTC
When will the game release?
19/20th January (99% sure, depends on your timezone)
When did we get Jun / Clan battle in JP?
Jun came one week and CB one month after launch in jp.
How much Jewels will we get at launch?
Known bugs/technical issues
I cleared hard dungeon but I still haven’t completed the corresponding achievement
The names of the achievements for clearing hard and very hard dungeon are swapped.
My screen is black when I open the game
That can happen if you have rooted your device/emulator.