Rejoice in the discovery of what is lost in Genshin Impact is a world quest that can be completed after completing the Bilcis Dirge storyline. During the quest, you will help Jeht restore her mechanical companion Benben, who for some reason has become completely motionless.
In this article, we told you where you can find the wilderness again, where to go to get the capacitors for Benben, and how to get the “Not even a manual needed…” achievement related to the peace quest.
Rejoicing in finding what was lost
Start of the quest
After completing the world quest “Bilcis Memorial Service”, it will take several hours in the game before the new quest with Jeht becomes available. If you don't feel like waiting, you can rewind two in-game days using the clock in the Paimon menu.
After that, travel to Tanith's camp using the nearby Dendro Archon statue. The hermit will be in her tent in the eastern part of the camp; for convenience, you can focus on the blue world assignment marker.
Note: If the girl is still not near the tent, then try to teleport to another location and return or log out of the account and re-login after 20-30 minutes.
Speak to Jeht. She will tell you that she is going to go to Adefri's tent to find out how she can help her mechanical friend. The Traveler and Paimon decide to join.
Search for clues in Adefri's Chamber
You can get to the right place either from the statue of the Archons, or on foot. In the second case, four-leaf symbols will help you quickly get to the other side.
Stand on the highlighted quest marker area to continue the task.
Explore the inside of the tent
Gecht will assume that the trader left notes after checking Benben's condition. The necessary documents are on the table, next to which stands the hermit.
The expected notes will not be there, but you will find a letter about the failed exchange with Adefri's trading partners. In a note to Fatui, they write that they have found a way to fix Benben – you need to use capacitors to convert energy. Attached to the letter is a map with the specified meeting point; this is where you have to go to take the capacitors from Fatui.
Go to the secret meeting point indicated in the letter
The Fatui have made a small camp between the rocks above the Steel Dunes. Use the teleportation point marked in the screenshot below and just head north. Don't be afraid to skip the camp – Paimon will direct you to the deal at the right time.
There will be no one here, and Paimon will offer to wait. Sit on a stool by the fire so that the time of day changes to night, and the campers return to their halt.
< p>Fatui will soon appear on the horizon: Hydro bombardier and Mag Electro tsitsinov. Defeat them, remembering that the skirmisher can restore the health of his allies and that he must be disabled first.
< p>As soon as the forces of the enemies are at zero, they will ask for mercy. Merchant Fatui will tell you everything he knows: capacitors do exist, but they are not here, but in the Fatui camp to the north of your meeting point. The merchant will give you the key to the stronghold, with which you can go to the protected area and collect all the necessary items.
Go to the Fatui Camp
The stronghold is easiest to reach on foot. Head north along the cliffs and you'll soon see barrel carts, blue tents, and torches belonging to an enemy organization.
Collect the right amount of capacitors
The energy conversion capacitors are behind the iron grate. It is guarded by Fatui, but you don't have to fight them to advance on the mission – you can just run up to the grate and open it with the key you received earlier.
The first capacitor is right at the entrance behind some wooden crates.
The second capacitor is located a little deeper in the cave – look between boxes and rocks.
The third capacitor is in the corner near the bright torch.
Return to Jecht's tent
Once you have collected all three items, you can return to the tribe's camp Tanit. Use the nearby statue of the Archon to move quickly.
After reaching the tent, give Jacht the capacitors you found to convert the energy. Benben will successfully extract energy from the items you brought. The hermit will thank you for your help, but will think that her friend still needs time to recover.
This will end the quest; you will automatically unlock the achievement “Even no manual needed…” and you will also receive 30 Source Stones, 3 Hero XP, 25,000 Morata, and 250 Adventure XP.