On the outskirts of history in Dragon's Dogma 2: how to start and find Malcom

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On the outskirts of history in Dragon's Dogma 2: how to start and find Malcom

In Dragon's Dogma 2 On the outskirts of history is a side quest during which you will need to talk to several children and find Malcom in the vaults. It is closely related to the story mission “Prisoned Lawman”. If you have difficulties receiving and completing the task, then study our guide.

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Walkthrough of the quest “On the outskirts of history” in Dragon’s Dogma 2

How to start the task

First of all, you will need to get to the city of Wernworth – just progress through the story quests. Then go to the Slums, located in the eastern part of the capital. Going down, find a clergyman named Kendrick near the church building and enter into dialogue with him.

At the back of the story in Dragon's Dogma 2: how to start and find Malcom

On the outskirts of history in Dragon's Dogma 2: how to start and find Malkoma

At the back of the story in Dragon's Dogma 2: how to start and find Malcom

On the outskirts of history in Dragon's Dogma 2: how to start and find Malkoma

He will ask the hero to make a donation to the poor. You will need to give him food (a regular apple will do) and money (1000 gold). You can submit them in any order. He will then tell you about a missing boy named Malcolm and ask you to find him.

How to find out where Malcolm is

First, you need to gather information about the child's whereabouts. To do this, talk to the three children located in the yellow-highlighted area. We have shown their locations on the map below. We advise you not to immediately go in search of children, but to wait 1-2 minutes, since they must first come to the indicated places.

At the back of the story in Dragon's Dogma 2: how to start and find Malcom

The first child can be found behind the white tent, right at the edge of the cliff and the ruins of the building. Rick will tell you that his friend has been poking around in the ruins lately.

At the back of the story in Dragon's Dogma 2: how to start and find Malkoma

Now turn around and run towards the dilapidated stone wall and the cauldron. The second boy, Harvey, will be sitting on the crusts near the thatched roof. He will note that Malcolm was persistently looking for something and was on the verge of a grand discovery.

At the back of the story in Dragon's Dogma 2: how to start and find Malkoma

Next, enter the church, and near the opposite wall you will find a girl named Aimee. She will tell you that she overslept and Malcolm went to the vaults without her.

At the back of the story in Dragon's Dogma 2: how to start and find Malkoma

After collecting all the information, talk to Kendrick again. You will find it in the same place. If he has not yet arrived there, then you can ask the pawn to accompany you to the desired character (you must select the “Action” command).

On the outskirts of history in Dragon's Dogma 2: how to start and find Malkoma

How to find Malcolm in the vaults

Kendrick will understand what kind of vaults we are talking about and will take you to the entrance to the ruins. When the passage is clear, go down and run forward. Soon you will reach a room with a closed lattice door. Here, turn right and then jump into the pit. Move forward and, once in a spacious hall, turn left.

At the back of the story in Dragon's Dogma 2: how to start and find Malkoma

At the back of the story in Dragon's Dogma 2: how to start and find Malcom

On the outskirts of history in Dragon's Dogma 2: how to start and find Malkoma

At the back of the story in Dragon's Dogma 2: how to start and find Malcom

Go along the corridor and go up the spiral staircase. Having risen, turn into the right passage. As a result, you will find a boy who will tell you about the incredible find and offer to accompany you to the secret library.

At the back of the story in Dragon's Dogma 2: how to start and find Malcom

On the outskirts of history in Dragon's Dogma 2: how to start and find Malkoma

Follow Malcom

Open the chest in the room and break the piece of wood on the grated door to unlock a shortcut, then start running after the boy, first going down and then climbing up the ledges.

On the outskirts of history in Dragon's Dogma 2: how to start and find Malcom

At the back of the story in Dragon's Dogma 2: how to start and find Malkoma

Climb the stairs to the top and you will find yourself in a spacious room littered with books. A cutscene will begin in which Kendrick will ask you not to tell anyone about this place. This will bring the task to an end. As a reward you will be given 3 thousand coins, 900 experience points and Panacea.

At the back of the story in Dragon's Dogma 2: how to start and find Malkoma

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Talk to Kendrick again – some players note that he can give the hero a manuscript with a specialization. Be sure to also inspect the found storage room, as here you can find several books, spells and a bag with 820 coins.

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