SWGOH Arena Meta Summary in the Star Wars Galaxy of Heroes: “The Attack of the Clones, but except the sergeant one we all were given when we were being bullied by a hut”
Some notable changes from the previous Meta are:
- Healers are further pushed out of the meta to borderline uselessness, as HP accounts for only a portion of survivability now, and there is no window to put an effective heal out to all 5
- AoE composition is also further pushed out of the meta, as overall increase in survivability was coupled with decrease in damage output
- Dedicated attackers are being replaced by tanky attackers, as their difference in damage output is smaller than the one in survivability, while powerhouse glass cannons like Leia and Rey are seeing even more usage, as their ability to snipe crucial roles is tide-turning
- Base attack utility and passive utility top every other ability combined, as battles prolong.
- The meta has become more diverse yet more uniform at the same time, as the squad compositions became more role-based: Tank, Taunt Dispel, Debuff Dispel/Immunity, Glass Cannon, RNG Leader(Phasma, Evasion Leader, or Rex)
#4 and #5 means that the meta become more RNG-centric: As base attacks don’t have cooldowns as resource, its utility is usually proc-based; and as each role becomes crucial, one RNG mishap like dispel being dodged or Yoda being stunned will completely change the outcome of the battle
Tier I: Uber
Characters that are way above average and are seeing high usage. Tier I characters shape the SWGOH Arena Meta.
Role | Tier | Stats Rating | Tick/Turn | Physical Mitigation | First Turn Damage | Utility Score | Comments | |
CT-5555 “Fives” | Attacker | I | 80 | 8.70 | 66934 | 6979 | 12.0 | With one of the highest damage (thanks to assists), highest survivability, and highest off-turn presence in the game, Fives is the strongest character in the game numerically and imperically. He is probably worth 5 Ugnaughts. |
Rey | Attacker | I | 76 | 6.10 | 27387 | 13315 | 5.0 | Fast, murderous and surprisingly hard to kill, Rey is the only character to still one-shot reliably. |
CT-7567 “Rex” | Supporter | I | 69 | 7.14 | 32829 | 3941 | 16.0 | Rex subdues Fives, RG, and other lesser tanks, disciplines Fives, RG, Daka, and other lesser controllers, and “brother-in-arms” Leia and other lesser glass cannons. He is the get-out-of-jail-free card for every problem. |
Royal Guard | Supporter | I | 67 | 9.09 | 67323 | 1800 | 13.0 | A defensive tanker with highly reliable stuns, taunts, and survivability, shaping the current meta game |
Princess Leia | Attacker | I | 72 | 6.10 | 28196 | 6915 | 5.0 | Fast, deadly, and stealthed after her first turn, Leia’s only downsides are her RNG-dependency, and wasting valuable first turn to survive |
Old Daka | Supporter | I | 67 | 7.35 | 37786 | 2244 | 15.5 | With 82% (if unresisted) to stun at least one enemy on base attack and 40% active revive and 10% passive revive, Old Daka is an incarnation of what the Arena is really about: RNG |
Tier II: Popular
Role | Tier | Stats Rating | Tick/Turn | Physical Mitigation | First Turn Damage | Utility Score | Comments | |
Qui-Gon Jinn | Attacker | II | 81 | 6.90 | 35762 | 9848 | 8.5 | While QGJ is a solid character that has a lot to offer, his |
Count Dooku | Supporter | II | 53 | 6.21 | 29265 | 4233 | 8.0 | While Dooku’s role outside his leadership is very limited, he is still one of the better and more popular leaders in the game, and for right reasons |
Stormtrooper Han | Supporter | II | 32 | 7.94 | 44652 | 3133 | 0.0 | An offensive tanker that is less reliable than RG or Poe but more deadly when used on offense |
Poe Dameron | Supporter | II | 35 | 6.94 | 45613 | 3186 | 0.0 | A balanced tanker that is the middle ground of RG and ST Han. His AoE Expose synergizes brilliantly with IG-88’s Passive and AoE |
Grand Master Yoda | Supporter | II | 63 | 6.37 | 28779 | 3113 | 21.0 | A unique offensive supporter that lacks damage, reliability, and durability |
Aayla Secura | Attacker | II | 72 | 8.40 | 48474 | 5904 | 12.0 | A lesser variant of Fives, but Fives is godly so Aayla is pretty decent too |
Geonosian Soldier | Attacker | II | 79 | 6.49 | 32151 | 9896 | 10.0 | A deadly attacker with reliable Offense Up and Assists |
First Order TIE Pilot | Attacker | II | 75 | 7.81 | 34587 | 10076 | 5.0 | A deadly attacker much slower than both Leia, Rey, and GS. |
Plo Koon | Supporter | III | 47 | 8.77 | 41587 | 3156 | 5.0 | A somewhat useful Jedi that can only be viable in a Clone squad, but with QGJ’s lead, Plo will be the fastest turn meter booster in the game. |
Role | Tier | Stats Rating | Tick/Turn | Physical Mitigation | First Turn Damage | Utility Score | Comments | |
Poggle the Lesser | Supporter | II | 31 | 6.94 | 38094 | 0.0 | A solid enabler and the current leader of droid squads. | |
Ahsoka Tano | Attacker | II | 66 | 7.25 | 31630 | 6406 | 2.0 | A fast and threatening attacker that is not on par with Leia, Rey, and GS, but definitely above average in general. |
Barriss Offee | Supporter | II | 56 | 8.62 | 57708 | 1911 | 7.0 | A unique healer with tide-turning equalization heals and health-buffing leadership. |
IG-86 Sentinel Droid | Attacker | II | 64 | 8.40 | 33740 | 10695 | 0.0 | A critical-centered assist caller that is deadly in droid synergies. |
Captain Phasma | Supporter | II | 74 | 8.26 | 50196 | 3481 | 14.0 | A solid enabler with high conditional damage, and one of the best leadership in the game. |
IG-88 | Attacker | II | 46 | 8.26 | 24471 | 5205 | 0.0 | A mix of HK and Sid. Above average in droid squads but there is a lot do desire. |
Tier III: Potential
Characters that are above average, but are not seeing enough usage. Tier III characters are often neglected due to being easily replacable with Tier I or II characters, or because they are hard to farm.
Role | Tier | Stats Rating | Tick/Turn | Physical Mitigation | First Turn Damage | Utility Score | Comments | |
Obi-Wan Kenobi (Old Ben) | Supporter | III | 33 | 8.93 | 62093 | 2656 | 0.0 | A genuinely bad character that was only redeemable with his crippling AoE ability block + offense down. Now Yoda stands in the way of him and his high ground. |
Jedi Knight Anakin | Attacker | III | 44 | 6.94 | 49388 | 3354 | 0.0 | A fast, durable attacker with one of the best AoE attacks in the game. Highly viable in suicide squads, where he can replace RG. |
Ima-Gun Di | Attacker | III | 59 | 8.40 | 49293 | 5877 | 0.0 | A durable and powerful attacker with a leadership that synergizes well with Aayla and Fisto. If you had them. |
Hoth Rebel Scout | Attacker | III | 66 | 6.99 | 33124 | 5165 | 10.0 | One of the best attackers in the game that has to compete with QGJ, Poe, Daka, and Fives to be farmed, and QGJ, Rey, Leia, ,GS, and GM Yoda for a spot in Arena. |
Kit Fisto | Attacker | III | 49 | 8.33 | 54928 | 3931 | 0.0 | A combination of Fives and Dooku. With the right synergy, he can perform better than the two, but is much harder to acquire. |
Luminara Unduli | Supporter | II | 48 | 8.47 | 34977 | 5145 | 4.0 | An above-average attacker with tide-turning AoE heal that is single-handedly stopping AoE squads from becoming valid. |
General Grievous | Attacker | III | 57 | 10.31 | 28865 | 6268 | 12.0 | An interesting attacker that requires entire squad to be built around him. His AoE healing immunity makes him highly viable in AoE squads. |
Ewok Elder | Supporter | III | 64 | 8.62 | 36432 | 2552 | 22.5 | A lesser version of Daka that will (sadly) see more use with the addition of Chirpa. |
Darth Vader | Supporter | III | 86 | 8.26 | 59498 | 5281 | 20.0 | A highly cooldown-dependent attacker with great burst damage and survivability, but terrible AI. |
First Order Officer | Attacker | III | 68 | 6.90 | 31025 | 5310 | 12.0 | A fast, threatening attacker that can only perform at his full strength when led by Phasma. |
Magmatrooper | Attacker | III | 24 | 8.40 | 51783 | 2389 | 0.0 | An above average AoE attacker with great potential, but is still too early to judge him. |
Chief Chirpa | Supporter | III | 46 | 9.09 | 31812 | 4180 | 8.0 | An enabler that will perform great in Ewok squads, but an Ewok squad is more annoying than threatening. |
Ewok Scout | Attacker | III | 68 | 7.87 | 31259 | 6839 | 5.0 | A critical-centered attacker that can deal damage and nothing else. |
Tusken Shaman | Supporter | III | 23 | 8.00 | 33608 | 2702 | 0.0 | A powerful enabler that has some viability even outside Tusken synergies. |
Tusken Raider | Attacker | III | 70 | 8.26 | 57143 | 8563 | 0.0 | A deadly assister that is overshadowed by the likes of QGJ, GS, and Fives. |
Biggs Darklighter | Attacker | III | 68 | 9.26 | 34753 | 12206 | 5.0 | A living testimony that anyone who can call an assist is good, even when he is genuinely bad in every other way. |
Greedo | Attacker | III | 57 | 8.20 | 26257 | 5867 | 5.0 | A high-powered attacker plagued with terrible AI and competition. |
Resistance Pilot | Attacker | III | 59 | 8.33 | 37393 | 5998 | 0.0 | A lesser version of Rey, but almost anything is less than Rey. |
Resistance Trooper | Attacker | III | 63 | 7.46 | 34536 | 6556 | 0.0 | An attacker that is definitely above average, but cannot find any synergy that works. |
Luke Skywalker | Attacker | III | 61 | 8.40 | 38215 | 6296 | 0.0 | A lesser version of Aayla. |
Dathcha | Attacker | III | 47 | 7.63 | 27628 | 3685 | 8.0 | An attacker just barely above average, and nothing special. |
Clone Sergeant – Phase I | Attacker | III | 44 | 9.90 | 32260 | 3879 | 12.0 | Although this one has a decent kit, his lackluster stat prevents him from being useful outside Clone synergy. |
Nute Gunray | Attacker | III | 48 | 6.67 | 25085 | 4341 | 0.0 | An attacker who has both damage and speed but outperformed by Rey, Leia, and GS. |
Grand Moff Tarkin | Supporter | III | 45 | 9.80 | 27949 | 4833 | 11.0 | An Imperial variant of Old Ben that comes with speed leadership. |
URoRRuR’R’R | Supporter | III | 19 | 6.80 | 28062 | 2986 | 0.0 | Will Tusken squad become a thing? |
Tier IV: Mediocre
Characters that are average or below average. Tier IV characters may have viability if well-synergized, but face heavy competition from above tiers.
Role | Tier | Stats Rating | Tick/Turn | Physical Mitigation | First Turn Damage | Utility Score | Comments | |
Darth Sidious | Supporter | II | 52 | 6.21 | 26570 | 3905 | 10.5 | A fast attacker with one of the best AoE attack, speed, “quite” reliable Healing Immunity, and survivability against the common Jedi. |
Kylo Ren | Attacker | II | 50 | 8.62 | 54601 | 4196 | 0.0 | A durable and threatening attacker with high presence throughout the battle. His RNG reliance and mediocre speed are his flaws. |
Nightsister Initiate | Attacker | IV | 64 | 8.93 | 63163 | 6666 | 0.0 | A Nightsister attacker that is punished with terrible speed just because she is Nightsister. |
Asajj Ventress | Supporter | IV | 54 | 10.20 | 32295 | 4306 | 13.0 | A character that was most-buffed to perform just below average. She can only perform above-average after a first blood is drawn, and often, she would have contributed nothing to it, due to her Nightsister slowness (think it is a disease of sorts). |
HK-47 | Supporter | IV | 69 | 10.31 | 49628 | 3281 | 23.0 | An above average leader of the droid squads that is now replaced due to his crippling speed. |
Nightsister Acolyte | Attacker | IV | 32 | 6.80 | 35987 | 2861 | 0.0 | A Nightsister attacker that is actually fast, but can do absolutely nothing except being faster than her sisters. |
Talia | Supporter | IV | 36 | 9.17 | 34674 | 2655 | 3.5 | A healer with interesting kit and Nightsister speed. |
Teebo | Supporter | IV | 38 | 8.47 | 56662 | 3904 | 0.0 | An annoying attacker that will annoyingly see more usages with addition of yet another Ewok. |
General Veers | Supporter | IV | 56 | 8.00 | 30295 | 3438 | 13.0 | An AoE controller that has sunk even before rising due to Yoda’s second coming. |
Jedi Consular | Supporter | IV | 41 | 8.40 | 33094 | 3159 | 4.5 | The most average guy in the galaxy (but modeled better than Mace and QGJ combined) |
Jawa | Attacker | IV | 43 | 7.52 | 29626 | 4073 | 0.0 | A lesser variant of Dathcha who himself is just barely above average |
Mace Windu | Attacker | IV | 42 | 9.01 | 39094 | 3487 | 3.0 | A less-damaging, less-useful, less-hariy version of QGJ that looks equally bad. |
Boba Fett | Supporter | IV | 54 | 9.90 | 36520 | 3523 | 11.0 | Probably only character that can revive 12 times in a row and still pose zero threat. |
Eeth Koth | Attacker | IV | 29 | 7.58 | 31381 | 2325 | 7.0 | A horned variant of Lumi who can’t heal. |
Cad Bane | Attacker | IV | 49 | 9.35 | 26590 | 5297 | 5.0 | A controller with unique utility, cool hat, high damage, and speed that makes him a lesser variant of Dooku. |
Coruscant Underworld Police | Supporter | IV | 41 | 9.43 | 26958 | 3413 | 11.0 | An average AoE controller that is now useless thanks to Yoda. |
Lando Calrissian | Attacker | IV | 43 | 8.70 | 36684 | 4073 | 0.0 | An intresting AoE attacker that probably requires the entire team to be built around him just to perform above average. |
Admiral Ackbar | Supporter | IV | 57 | 8.85 | 34027 | 3329 | 13.0 | A combination of situational utility, terrible mechanic of granting random ally with 100% turn meter (which usually goes to someone with 100% turn meter), and low damage. Him being given speed leadership is the very reason Rebel squad is not valid as of now. |
Savage Opress | Attacker | IV | 51 | 8.55 | 52191 | 4250 | 0.0 | A durable attacker that performs decently in tank squads, and abysmally in any other squads. |
IG-100 MagnaGuard | Supporter | IV | 46 | 11.49 | 59434 | 2932 | 4.0 | A frustratingly bad droid that can do somethings, but be bad at them. |
Darth Maul | Attacker | IV | 45 | 10.64 | 22359 | 5027 | 9.5 | An extremist’s version of Asajj who can wipe the enemy team when stars align, but stand doing nothing for 90% of the fights. |
Snowtrooper | Attacker | IV | 37 | 9.43 | 43618 | 3642 | 0.0 | An average AoE attacker with terrible utility, and is replacable with anyone above Tier III who can use AoE attacks. |
Lobot | Supporter | IV | 29 | 9.26 | 29688 | 3189 | 3.0 | A droid’s Ackbar who is even worse. |
Tier V: For Fun Use Only
Characters that are way below average. Tier V characters are bad with or without synergies.
Role | Tier | Stats Rating | Tick/Turn | Physical Mitigation | First Turn Damage | Utility Score | Comments | |
Jedi Knight Guardian | Supporter | V | 27 | 11.76 | 52249 | 3249 | 0.0 | Only Jedi to wield saberstaff and only Jedi to be on this tier. |
Clone Wars Chewbacca | Supporter | V | 65 | 9.43 | 63131 | 2605 | 13.0 | If Chewie ever saves someone, always remeber that if you had someone else than Chewie, that saving wouldn’t have been needed. |
First Order Stormtrooper | Attacker | V | 50 | 8.62 | 66542 | 3066 | 18.0 | They took Fives, replaced his BEST ability with Finn’s WORST ability. |
Hoth Rebel Soldier | Supporter | V | 67 | 10.20 | 53949 | 3013 | 17.5 | An eccentric kit combined with one of the worst damage output and terrible speed. |
Finn | Attacker | V | 56 | 8.85 | 61055 | 3575 | 13.0 | One of the worst characters in the game. Slow and unthreatening, his only merit is his stun, which even Eeth Koth can outperform. |
Ugnaught | Attacker | V | 27 | 7.69 | 31248 | 3031 | 0.0 | Worse version of Jawa, who’s a worse version of Dathcha, who is just barely above average. |
Stormtrooper | Supporter | V | 20 | 8.85 | 32527 | 3463 | 0.0 | Useless. |
Mob Enforcer | Supporter | V | 31 | 7.94 | 49436 | 2512 | 0.0 | The worst character in the game. |