Qing Mao – Hero Wars

Hero Wars

Qing Mao is an excellent front line fighter that would be a perfect addition to any physical pack. She has excellent control skills and can knock back an enemy tank with her first skill. But the most important reason why she is taken to the team is to lower the armor of the enemy team.

Hero Wars – guide and tips for beginners

Advantages

  1. Quick ability to get and collect stars;
  2. Relevant at all stages of the game;
  3. Facilitates the completion of the Campaign and the Tower;
  4. Perfect addition to those packs where heroes have little armor penetration;
  5. Recommended for beginners;
  6. Control Skills;
  7. Decreases the enemy armor of those hit by Qing Mao, thus the enemy tank will die very quickly;
  8. Irreplaceable in Campaign and Zapland;
  9. If he’s taken over or knocked down, he can tank for a while thanks to his dodge;
  10. Very good hero for Asgard.

Disadvantages

  1. Very vulnerable to control;
  2. Has low health, thus vulnerable to magical damage;
  3. Only suitable for physical packs;
  4. Sebastian blocking armor reduction.

Skills

Qing Mao - Hero Wars

Qing Long

Summons a dragon spirit that strikes three nearby enemies, setting them on fire for 5 seconds, repelling them and dealing damage.

Qing Mao - Hero Wars

Spear of Dawn

Blinds nearby foes for 3 seconds and deals damage.

Qing Mao - Hero Wars

Dragon’s Claw

Causes damage to the nearest enemy in proportion to his current amount of health.

Qing Mao - Hero Wars

Open Heart

Each attack by Qing Mao weakens target’s armor. Effect lasts until end of combat or target dies.

Tips on the Qing Mao

Skills Upgrade

To avoid wasting gold (which will be lacking in the future) on unnecessary abilities, it is recommended to pump the following skills:

Qing Mao - Hero Wars

Qing Long – in the priority of pumping abilities is in the third place. Swings after 4 and 2 abilities.

Qing Mao - Hero Wars

Spear of Dawn – is ranked second for priority rolls, and swings after 4 abilities.

Qing Mao - Hero Wars

Dragon’s Claw – Not pumped at the early and mid-game stages. Each level adds 0.1%, which is very, very low, and it’s not recommended to swing this ability until level 130.

Qing Mao - Hero Wars

Open Heart – The first priority ability to pump is pumped at the first opportunity. It is the ability that allows your physical pack to deal a lot of damage.

Skins

First, the Phoenix Shape Qing Mao - Hero Wars is swung for Dodge.

After that, the Basic Shape Qing Mao - Hero Wars is swung for Dexterity.

The Spring Shape Qing Mao - Hero Wars for Physical Attack and

the Masquerade Shape Qing Mao - Hero Wars for Piercing Armor are the last to be rolled, because other heroes will need Dexterity Stones in your stack. That’s why the Phoenix Shape and the Basic Shape are the first priority, the rest are swung after you pump other characters’ Skins.

Glyphs

The priority of character improvement is as follows:

1. Health

Qing Mao - Hero Wars

2. Dodge

Qing Mao - Hero Wars

3. Agility

Qing Mao - Hero Wars

4. Physical Attack

Qing Mao - Hero Wars

5. Armor Piercing

Qing Mao - Hero Wars

Artifacts

Qing Mao - Hero Wars

– Swings to 3 stars, after that evenly with the third artifact swings.

Qing Mao - Hero Wars

– Swings in priority after the first artifact is pumped up to 3 stars.

Qing Mao - Hero Wars

– After pumping the second artifact swings evenly with the first.

Conclusion

Excellent front line fighter with control skills and, most importantly, with armor reduction for enemy fighters and tanks. High evasion skills allow putting her in packs with evasion (Aurora, Dante), or with a team that needs armor piercing (Galahad, Keira, Ginger). A great choice for a beginner. If properly pumped, helps you feel comfortable in the Arena/Grand Arena, as well as in Outland. Great help in the campaign against the bosses. Recommended for the right physical attack pack.

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